Check out all of the details of this month's Patch Notes, featuring the Crom Bás Part 2 update!
https://mabinogi.nexon.net/news/71292/crom-b-s-unveiled-abyss-part-2-patch-notes-january-13th-2022
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Flight expansion

Comments

  • pawcalypsepawcalypse
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    I wish they would make a flight accessible area in the game like a floating castle or some sort of platform where players can hang around or venture into a new dungeon, mission or whatever.
    AtaraxizbadnewsbarrettHiroki05KingEphy
  • AtaraxizAtaraxiz
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    pawcalypse wrote: »
    I wish they would make a flight accessible area in the game like a floating castle or some sort of platform where players can hang around or venture into a new dungeon, mission or whatever.

    Agreed. Something like SAO's floating castle would be amazing.
  • badnewsbarrettbadnewsbarrett
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    pawcalypse wrote: »
    I wish they would make a flight accessible area in the game like a floating castle or some sort of platform where players can hang around or venture into a new dungeon, mission or whatever.

    That would be so cool omg. Makes me think about the sky temple in LoZ: Twilight Princess. I just think if something like this were ever to be added, there should be something like a teleportation spot on ground that could send you up too, for players who don't have flight/flying pets or who don't fly a lot because of lag, etc.
    Ataraxizpawcalypse
  • NilremNilrem
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    We can't use hot air balloons in the new flight zones.

    0/10 update. No fun allowed.
  • EllisyaEllisya
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    pawcalypse wrote: »
    I wish they would make a flight accessible area in the game like a floating castle or some sort of platform where players can hang around or venture into a new dungeon, mission or whatever.

    Pleione Engine : "No I cannot accept. I do not know how."

    ' Q')>
    pawcalypse
  • NegumikoNegumiko
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    edited September 7, 2017
    Dunbarton is full of fun new spots to land now. you can land on top of the walls that could not be accessed before and run behind the magic school and you can land inside the fence with that Lylimark statue by Lorna.
  • GretaGreta
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    edited September 7, 2017
    pawcalypse wrote: »
    I wish they would make a flight accessible area in the game like a floating castle or some sort of platform where players can hang around or venture into a new dungeon, mission or whatever.

    Sounds like a good plan on how to break a game with a single update :D
    Ataraxizpawcalypse
  • ErorservErorserv
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    edited September 7, 2017
    I present to you, the laziest map designers in the world.

    Don't get me wrong, the update is great. <rant> The scenery on the other hand is the most half arsed map design I've ever seen. Every map is just encased by the same barren hills. It looks horrendous.</rant>
    pawcalypse
  • TNinjaTNinja
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    edited September 7, 2017
    Gaea wrote: »
    So can we expect VIP revamp and the moongate book next?

    Your optimistic thinking is admiring.
    I present to you, the laziest map designers in the world.

    Don't get me wrong, the update is great. <rant> The scenery on the other hand is the most half arsed map design I've ever seen. Every map is just encased by the same barren hills. It looks horrendous.</rant>

    I guess that's why they didn't want to add flight.


    Can't show the people the designers' abilities to care.



    Well, the maps weren't even designed with flight in mind anyway.
  • ErorservErorserv
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    edited September 7, 2017
    TNinja wrote: »
    Well, the maps weren't even designed with flight in mind anyway.

    While that's true, the barren hills and paths that lead into cliffs were added with this update.
  • IyasenuIyasenu
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    Guess that's just one of the limitations that come with zone-based MMO.

    But they could've done something like make fake versions of the areas beyond the loading zones.

    Sorta like the Fake Tir you can see from the Uladh Rebirth Area, where Tin is at.



    Would've been a bit better than these paths to nowhere and mountains about the flyline.
    pawcalypse
  • YellowBinYellowBin
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    Iyasenu wrote: »
    Guess that's just one of the limitations that come with zone-based MMO.

    But they could've done something like make fake versions of the areas beyond the loading zones.

    Sorta like the Fake Tir you can see from the Uladh Rebirth Area, where Tin is at.



    Would've been a bit better than these paths to nowhere and mountains about the flyline.

    There's more areas present than in the video. There are massive mountains and hills beyond the boundaries now that lead to nothingness.
  • pawcalypsepawcalypse
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    YellowBin wrote: »
    Iyasenu wrote: »
    Guess that's just one of the limitations that come with zone-based MMO.

    But they could've done something like make fake versions of the areas beyond the loading zones.

    Sorta like the Fake Tir you can see from the Uladh Rebirth Area, where Tin is at.



    Would've been a bit better than these paths to nowhere and mountains about the flyline.

    There's more areas present than in the video. There are massive mountains and hills beyond the boundaries now that lead to nothingness.

    They may need to add more cloud particle/effects to hide everything, more players may get curious what lies beyond what is accessible. The game is a true sandbox when you see these limitations. I wish Sen Mag and the rest become part of this soon.
  • HardmuscleHardmuscle
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    edited September 7, 2017
    YellowBin wrote: »
    There's more areas present than in the video. There are massive mountains and hills beyond the boundaries now that lead to nothingness.
    The mountains on the outer perimeter (essentially the backdrop) have been there forever. :)

  • HardmuscleHardmuscle
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    edited September 7, 2017
    Iyasenu wrote: »
    Guess that's just one of the limitations that come with zone-based MMO.

    But they could've done something like make fake versions of the areas beyond the loading zones.

    Sorta like the Fake Tir you can see from the Uladh Rebirth Area, where Tin is at.

    Would've been a bit better than these paths to nowhere and mountains about the flyline.
    "zone-based MMO" .. as opposed to? How many game engines have you worked in? An open unlimited endless world (without such zones) would make an awesome crash-to-desktop simulator (and that's about it). -- Even Minecraft (despite trickery) doesn't load it all at once. :D

    I can, for example, provide endless (seemingly infinite) terrain in a Unity 3D scene ... -- but even that would benefit from zoning (moving from one scene to another inside of a single persistent scene; so things dont unload/reload when moving from one scene to another).

  • IyasenuIyasenu
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    Hardmuscle wrote: »
    Iyasenu wrote: »
    Guess that's just one of the limitations that come with zone-based MMO.

    But they could've done something like make fake versions of the areas beyond the loading zones.

    Sorta like the Fake Tir you can see from the Uladh Rebirth Area, where Tin is at.

    Would've been a bit better than these paths to nowhere and mountains about the flyline.
    "zone-based MMO" .. as opposed to? How many game engines have you worked in? An open unlimited endless world (without such zones) would make an awesome crash-to-desktop simulator (and that's about it). -- Even Minecraft (despite trickery) doesn't load it all at once. :D

    I can, for example, provide endless (seemingly infinite) terrain in a Unity 3D scene ... -- but even that would benefit from zoning (moving from one scene to another inside of a single persistent scene; so things dont unload/reload when moving from one scene to another).

    Semantics!

    You know what I meeeeean.

    I'm not meaning technically, just... aesthetically?


    As for a bit better example of what would've been nice to have done to existing maps with this flight update.

    Look at places like... when Rano turns into Courcle.


    Or the icy river that transfers you from Courcle to Physis.
    Physis -> Courcle
    c769f70bc9.png
    And looking back at Physis after zoning over to Courcle's Map
    a229d21050.png


    I wish the map updates did something like this to the affected Uladh maps.
    It's a fairly egregious offense when looking at where Gairech turns into Bangor.
    72c1683b90.png

    Love the very harsh line where the ground changes color.
    It would've looked much nicer if they did a dummy version of Bangor after the loading zone.

    Or just did what they did for Bangor -> Gairech and just end at the void.
    3c0628cb40.png
    That looks better than the... whatever they did for Gairech -> Bangor.
    Hardmusclepawcalypse
  • HardmuscleHardmuscle
    Mabinogi Rep: 13,035
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    edited September 7, 2017
    Iyasenu wrote: »
    Hardmuscle wrote: »
    Iyasenu wrote: »
    Guess that's just one of the limitations that come with zone-based MMO.

    But they could've done something like make fake versions of the areas beyond the loading zones.

    Sorta like the Fake Tir you can see from the Uladh Rebirth Area, where Tin is at.

    Would've been a bit better than these paths to nowhere and mountains about the flyline.
    "zone-based MMO" .. as opposed to? How many game engines have you worked in? An open unlimited endless world (without such zones) would make an awesome crash-to-desktop simulator (and that's about it). -- Even Minecraft (despite trickery) doesn't load it all at once. :D

    I can, for example, provide endless (seemingly infinite) terrain in a Unity 3D scene ... -- but even that would benefit from zoning (moving from one scene to another inside of a single persistent scene; so things dont unload/reload when moving from one scene to another).

    Semantics!

    You know what I meeeeean.

    I'm not meaning technically, just... aesthetically?


    As for a bit better example of what would've been nice to have done to existing maps with this flight update.

    Look at places like... when Rano turns into Courcle.


    Or the icy river that transfers you from Courcle to Physis.
    Physis -> Courcle
    c769f70bc9.png
    And looking back at Physis after zoning over to Courcle's Map
    a229d21050.png


    I wish the map updates did something like this to the affected Uladh maps.
    It's a fairly egregious offense when looking at where Gairech turns into Bangor.
    72c1683b90.png

    Love the very harsh line where the ground changes color.
    It would've looked much nicer if they did a dummy version of Bangor after the loading zone.

    Or just did what they did for Bangor -> Gairech and just end at the void.
    3c0628cb40.png
    That looks better than the... whatever they did for Gairech -> Bangor.
    Point well taken. B)

    *Stands in corner with dunce cap on.

    Iyasenu
  • GretaGreta
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    Well these areas were created like 10-13 years ago... What do you expect?

    Looks funny though.
  • EraleaEralea
    Mabinogi Rep: 9,685
    Posts: 774
    Member
    edited September 8, 2017
    pawcalypse wrote: »
    I wish they would make a flight accessible area in the game like a floating castle or some sort of platform where players can hang around or venture into a new dungeon, mission or whatever.

    They already made something with a similar concept. It was released late 2009. It didn't float in the air, so it didn't break Pleione and its problems with the 3rd dimension, but it was still inaccessible by land -- you could only get there by flying on a pet or hot air balloon.
    It housed a mini-game that awarded rare weapons and enchants for its time, and was very difficult to complete for the players back then.

    I was exploring Iria on foot and didn't have any pets, so I had to launch a balloon from the opposite beach. It took me a while to figure out how to work the balloon, but it was pretty exciting when I realised I was finally making my way to that exclusive flight-only region of the new map.


    Nobody plays the mini-game there any more.

    Hardmusclepawcalypse
  • HardmuscleHardmuscle
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    edited September 8, 2017
    Eralea wrote: »
    Nobody plays the mini-game there any more.

    Renes Torture Trap ~ http://wiki.mabinogiworld.com/view/Threat_in_Renes

    I think 90% of us still have this quest from 2009. ~ Literally nobody has the patience to die like that. ~ lol :D

    pawcalypse