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Some ideas for a better Player-Run Market
Overall, I think that the player stores can be adjusted quite well, and with the recent Flight Expansion, I'm thinking there could be some new features and some tweaking of old ones.
Yes, we've all said this before, heard this song and dance, but really...Commas to make 100000 become 100,000 would be so great to help tell what prices are at a glance. New people will most likely have issues without them, and it can even be off-putting for some. Even just that will be an easy fix. There's nothing wrong with adding them either, it'll be purely helpful.
Material Barter Board
Just something I came up for with strictly materials. A trade for materials that is easy for other players to get to. You put up say, 5 Thin Thread Balls. And you want other materials, not just gold. You could select up to five options to swap them for from strangers, such as 1 Copper Ingot, 3 Average Firewood or whatever. It could bring a better aspect of player bartering and help clear inventories for stuff they'd actually use to help train skills/make other things. This system can also assist with deciding a worth for materials, and it'll be easy to get the results from it by mail.
The problem with this is that it's an easy way for there to be a flood of too many bad offers, or too many people wanting gold instead of another material, which is where my next idea comes in;
"_ for hire!"
Another "Board" idea where you can have the materials, but won't be able to craft them into what you want because of skill rank. And be honest; Ranking Magic Craft and Hillwen Engineering isn't difficult, just VERY time-consuming. So the "For Hire" board can put in a request for a certain someone and you'd have to insert the payment needed for the thing to be crafted. The lowest would probably be 100 gold like usual, but it's an easier way to get players to interract with each other. You could also potentially adjust it to search for "Rank A only" or "Rank 1 only" for search to narrow down requests so that it can fit your skill level.
More Kiosk Areas
As someone in Alexina, in channel 1 for Tir, you see MANY players around the town square, not everyone wants to pay to set up shop there either. So why not let us set up Kiosks by the river? It's a mostly straight area, and it's where people passing through can see the kiosks easily if they're going through the Moon Gate.
some players still like to shop at each kiosk instead of using the board and you are able to price a item for 20mil gold if you open a kiosk in Belvast.
this does contain more then one suggestion however she is still suggesting more kiosk locations as a possible way to improve the market for players which may help some players find kiosks faster or make it easier for players to setup shop. for example if a few more players would set up kiosks in Belvast there might be a few more open spots for players to actually open up a personal shop. I am simply commenting on the kiosk suggestion. it may be more helpful if this thread had a poll to vote for which of the four players would like to see the most or using a more descriptive thread title but I didn't start the thread so that doesn't have anything to do with my last comment.
Belvast kiosks work slightly different "Any single item can only be priced as high as 20,000,000g," this can be found in the mabi wiki: http://wiki.mabinogiworld.com/view/Belvast_Kiosk so yes items can be priced higher then 1mil in a Belvast kiosk. however I agree it would be helpful if housing/kiosk market boards were in Iria to check that stuff easier or maybe a new pet that allows players to check the housing/kiosk boards anywhere.
The Material Barter Board is also an interesting thing. But it more likely wouldn't work sadly due to people could not be offering fair trades. For example, someone could be putting up "5 thin thread balls" and requesting like "1 stack of poison herbs " in return. the thread balls are easy to obtain where as the poison herbs are not the easiest thing in the world to get. But I do like the idea on it.