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After seeing the dan+combo card buffz 2 chainz I feelz it's time 2 do a reality checkz 2 this powercreeping...
- Melee+Rng
- Multipliers are 2 OP
- All Single+Aoe skills are 2 OP 4 one talent
- Skillz grants ADV(same as berserk's) heavy standerz
- Spammable(Dorcha is 2 easy 2 generate)
- Anything weaker than Rabbie phantasm or is not immune/HVSTANDERz 2 melee gets solo'd rekt easily.
- Magic was nerfed cuz of similiar reasons once it got the revamp.
It was fun while it lasted. Now it's time 2 balance it plox.
Plz nerf. Not buff it even further w/Dan ranks.
Feel free 2 discuss.
Comments
I kept it simple. If it's not getting nerf it's only gunna get more powercreep buff till it's crazy broken.
Then this game might as well only advertise one combat talent.
No offense intended.
Only thing reminding me I have other combatz skill talents are mobs with da heavystanderz/melee imunnity. Srsly.
Dishing out easily 12750% of ur base damage in a few seconds is way 2 broken m8te.
Understood, however, he does have 2 talents. ;P
Without having literal years of playing and with the dungeon revamp they made it near impossible to do almost anything solo. I can almost guarantee this is why they can't bring in new players. So until they fix the dungeons and make it what it was, I wont agree to "balancing" this talent. xD (No offense intended either. )
On a side note, my mage/combat character sucks now. I don't know how anyone survives anything with combat. I get farted on by a goblin in Barri dungeon and it'll kill me; I used to solo it with the same character with less skills... >.>
A nakkid chainzblader can do up to 10k~20k+...and that's not even critting. Just slap on a B/O buff stackz+the self chainz buff and go 2 town and rekt everrything
People have reforge addictions from trying to reach that high with other combat talents.
Cool.
Yeah I have a human mage, and seriously thinking about resetting skills and just going back to melee and maybe get into puppets.
There is just too much delay between "casting/charging then you cast and some skills are delayed damage" Then you have to worry about, if you didn't 1 shot everything then you are in trouble. Now if you had a Wand that was fireball and Casting speed you would be a god, but until you get that, being a mage alone just isn't worth it compared to these other talents, mostly newer ones.
Y even bother with fh when U can do moar by chainingz indefenitely with no cd+with all dmg skillz between 650-850% multiplierz?(Single+AOE)
Because I can kill a boss and his minions with only one skill. No loading something special to finish of the boss. No loading something new to teleport.
I mean, remember when we first got Fighter back in G16 and some people was like ‘omg it’s too OP, nerf pls!!’ then the same thing happened with Puppetry when it came out where you could literally use it to solo just about everything and then there’s Gunner and Ninja after a while... same for bash, FH, magnum spam (for some elves), Blaze users, and GFS users that can be very overpowered too but didn’t get nerfed..
So yeah.. and you can spam Chain Impale but you would have to use Death Mark and Chain Burst which take a bit of time due to the animation which place you in the risk and what about when you run out of Dorcha to use for Chain Impale? Would you be willing to take several seconds to just attack mobs to get some dorcha back which make you vulnerable, especially in runs like Rabbie Phantasm?
It's more about trying to restore value back to the time/effort/etc investment req of other combat talents. And balancing the game b4 it becomes Chainzinogi in relationz 2 majority of the combat related content.
Getting Dorcha isnt as fast and "EZ" as you're making it out to be
But Chain can basicly just.. do EVERYTHING. Theres no weakness to it. Even when puppets were at its peak, it still had load times, that risked you getting effedup, and didnt do amazing on single targets DPS wise. I know mabi has always had a problem with powercreep, but Jesus. This is just comically overpowered.
But that's my point. Anything that doesn't have a similar difficulty of phantasm or is immune to melee or haz heavystanderz are pretty much only thing stopping this OP talent. Without any real check chainz dominate every other talent far by a mile. And Dorcha isn't really that hard 2 build up 2 to launch one of the nuke AOE or just one 2 impale lock either. Bachram+Conversion+Dorcha Snatch can sustain U real easily. Divine link is a thing 2 4 aggro management. @ this point the only things making anything(combat talents) worthier than chainz is really niche and situational.