Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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Mairu

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Mairu
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  • Yeah, been there myself, fighting stuff while lagging in this game is pretty painful. What quest are you doing? Assuming you're newish to the game (apologies if I'm mistaken!!)... -One thing you can do is test things out with the 'reserve atta…
    in Iced Out Comment by Mairu July 28, 2020
  • Negumiko wrote: » I like the idea of locking off one server for a short time to help boost population. some players may not like the idea of being restricted to when you can join a certain server though so I think if Nexon did try locking off a se…
  • I'd love this honestly. It'd be so much easier to use pet inventories.
  • Ayamei wrote: » The day they make a mabinogi 2 and this is the graphics will be quite the interesting day. This trailer literally shows us nothing, however. What does she say? this. anyone able to translate?
  • Helsa wrote: » To be fair to Nexon, when there are multiple servers and choice of residency is permanent, one of them will always end up dominating. For many years Alexina had the tag "New" attributed to it (not recommended) this is very likely w…
  • A lot of this could have been avoided if Nexon's NA team actually changed the 'recommended' server over the last decade. They did it for like the first two years, and then as soon as the Alexina server was added there wasn't any change whatsoever to…
  • I've been avoiding it by mistake then holy crap I have 3 cages at the moment, and two of them are dedicated to farming rank E/D to trade, and the third is for the event requirements, so I never actually blossomed any rank A gems unless it was an ob…
  • I feel like they're probably going to bring them back either in September, or December/January. The recurring shop items seem to always come and go seasonally, and I wouldn't be surprised if the inventory expansion coupons are going to end up a seas…
  • Can someone at Nexon at least double-check to make sure the spinner is even capable of landing on a smiley? As hilarious as the possibility of nobody in either server getting a single win from the spinner may be... I mean for all we know the 'lon…
  • Akano wrote: » As far as I've noticed, this is because it's counting the completion of the daily shadow mission quest and not the mission itself. It only counts it if you complete the daily shadow mission quest you happen to have. Does that seem t…
  • I've noticed that if I spam clicks and keyboard-mashing, I don't encounter 5 minutes of ominous spinning. Or maybe it's a coincidence.
  • Iyasenu wrote: » I'd like this change as well, but I understand I'm probably in the minority of actually having enough whistles to trade in that it manages to become tedious for Fionnait to end conversation after each trade-in. I'm sure a lot o…
  • I definitely want to see more in the way of fields, and actually have them, you know, give us crops to use or cook or w/e too! I mean why even have a farming tab in the homestead building menu if you only have the one field to buy? Might as well …
  • I really would like bag-friendly VIP storage to be a thing too. Honestly if you're worried about accessing/removing items from bags in VIP, I have a couple suggestions: 1. like normal VIP, the bags should act like a one-way bank for any items whe…
  • I've seen the map, though I wish someone could explain some of the numbering or clear up some stuff for that page for sure! As far as I've been able to figure, the dungeons either respawn Saturday at 7 AM PST or on Sunday at 12 AM PST; the Maiz loca…
  • everyone, I've figured it out: it's not a lottery, it's just a gacha with a 100% chance of giving another gacha like, gachaception
  • Seconded. Voight may break and destroy like two fifths of all the artefacts he touches, but at least he's got a killer trade-in UI.
  • Did this ever get fixed? Encountering a similar issue with the G7 Ruwai RP dungeon - drop/give the item, game soft-locks and I can't move - so kinda wondering if it sorted itself out eventually since they seem related-ish...
  • Same is happening here...
  • Or maybe an option to use a bind, similar to the CTRL-clicking one for using items without opening the right-click item menu - like you CTRL-click a menu button or w/e and it treats it the same way and skips past confirmation text boxes