Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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Infighter

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Infighter
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  • Ever since I got it to r1, I've never had a reason to use that skill, except for those rare occasions that I need some production bonus chances. My idea of a skill revamp would be that Health/Mana/Stamina potions should get their restorative numb…
  • Rhey wrote: » Spy wrote: » I personally hope this skillset is held hostage behind a "craft-wall", where the only available forms of the weapons can only be obtained by running adv hardmode dungeons and gathering crafting mats. :^( Because thi…
  • http://mabinogi.nexon.com/ItemShop/product_detail.asp?product_no=483954 The extra equip inventory / kit Meanwhile, we doesn't even have auctions nor this extra equipment inventory...
  • SirRyu wrote: » Arjune wrote: » Iyasenu wrote: » Chain Whip talent? Just with slightly better resolution textures. I hate to burst your bubble but it's a sword...a blade that turns into a bladed chain whip. so it's technically not a full…
  • You can only be a Grandmaster for the main skills. Hidden or hybrid talents aren't included as they do not contribute to stats, sadly...
  • Well it happens with every skills and game aspects... like for example, some skill cooldowns, attack range of a skill, combat power are hidden for us to see their exact amount... I must agree that this game needs to be more transparent on their desc…
  • Ellisya wrote: » TNinja wrote: » Infighter wrote: » "working on location lag by changing logic" Does this means they'll fix the issues with some skills that get displacements problems (ex. Shooting Rush?) By changing logic? Huh? idk, …
  • "working on location lag by changing logic" Does this means they'll fix the issues with some skills that get displacements problems (ex. Shooting Rush?)
  • Nilrem wrote: » All this talk about stats for the talent and I'm just sitting here happy to have an interesting new weapon type. I mean, anyone who uses it will just Step 6 it and reforge it to the point where any lack of stats will mean very lit…
  • Himochi wrote: » You make a valid point. It's not as if anything we say here will ultimately make a difference. I mostly just feel that if they were gonna relegate the 5% effect from Bard to the Active title, they should've done the same with Merc…
  • You must be an active talent of the said talent you want to obtain Grandmaster mission for it. Rebirth as gunslinger to receive the Missions for Grandmaster Gunslinger.
  • Favriel wrote: » I'm pretty sure Kr got a combo card event to make your own combo so we should be getting it We'll get something better than a combo card event. We get Dan revamp that lets you edit manually your existing combo cards for reachin…
  • What they need to do is to start focusing on other skillsets rather than just combat, magic and archery (maybe some tweaks about it but still they're pretty deadly). But honestly those skillsets have been getting way too much love or at least they'r…
  • I'd like some events that provides the following... Enchant protections, Fine/Credne reforgings, repair kits, lucky/protection stones, or whichever item that helps us develop our character's equips. Treasure chest hunting was good, though some Pe…
  • Aeolys wrote: » Infighter wrote: » Just wondering, if your echo stone expires, do I need to get another one or just "revive" it by running the dungeon again to extend its expiration days? The echo stone tab expires. It is extended when you ru…
  • Just wondering, if your echo stone expires, do I need to get another one or just "revive" it by running the dungeon again to extend its expiration days?