^ You guys make good points. It's very distasteful for a company to release free content then take it away and make it pay-only. I think the answer is to make future generations from this point on VIP-only. The following point is moot now, but to clarify: I originally intended for only VIP players to make erg weapons, but for anyone to be able to buy and use them. Also, I intended for Festi-Doki Island to be available for everyone during events, but VIP members could visit at any time.
Btw, yes I am just picking and choosing things to make VIP-only based on my own personal preference/bias. I don't have access to the entire playerbase's preferences, so I use my own as a foundation. And yes I am trying to make things VIP-only for the sake of it. The way I see it, mabi has a lot of content they're not charging for, and they could generate good revenue by putting certain things behind VIP. This is an alternative to releasing new content in gacha form, which leads to having multiple gacha sales at the same time.
I don't really care about that stuff from old mabi you talked about and implied I would like. I want exactly what I suggested in my post: Storyline from G19 through G21 made VIP-only. Avalon, Erg NPC, Eidos made VIP-only. Festia+Doki made VIP-only. Squires stay free to play, because I like them. I'd also throw in just a few VIP-only skills, like Wine Making, Mushroom Gathering, chain talent, Artifact Restoration, just little things.
What do you think about the above suggestions?
It works for Runescape.
I can imagine it now! Avalon and the related storylines and content are all VIP-only. Erg and Eidos are VIP only, but can be sold to and used by free, non-paying players. Festia is revamped, merged with Doki Doki Island, and made VIP-only. It's glorious
I wouldn't have a problem if certain generations and advanced storylines were pay only.