[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!
Overall, Mafia's a past time in Mabi I quite enjoy, but overall...It seems a bit bland even though it's usually quite fun even with strangers. But as-is, it can use some additions and changes.
Gameplay;
1. Additional classes for Citizen side. I get extra classes can make it more like Town of Salem or whatever, but we could use at least one more for each. For the Citizens, there could be an additional class like a Spy to sneak in and be able to hear but not type in Mafia chat for one night only. After that, there could be a message of "Mafia has increased Security, you cannot listen in."
2. Additional classes for Mafia side. For the Mafia, they could have a class that can sabatoge a potential target that they think the Doctor is saving, or one that can mess with the Cop's inspection.
3. Make it so a party of 20 can be had to have more mafia and citizens for more fun.
4. If there's 14 or more, allow some classes to be doubled (Cop and Psychic)
Visual;
1. More furniture and "Toys" in rooms. We don't mind the small warehouse you play in, but it could use some touch-ups. Benches on the side or something, some crates/barrels in the middle and other things like that can help with the role playing aspect of Mafia.
2. More rooms/areas. Something like a small room all the time isn't as fun, so here's just a small list of areas I think would be fun; A resturant/bar/dining room, A small town/Village square (Such as a copy of Tir's areas but with more buildings/fencing. You can go in the buildings maybe as they'd be open-door instead), perhaps a park or forest?
3. Instead of the Mafia rule book, how about an NPC that's blocking a door to tell you how certain things work? I've only seen people toss out the books as soon as the game starts.
Overall, I think that the player stores can be adjusted quite well, and with the recent Flight Expansion, I'm thinking there could be some new features and some tweaking of old ones.
First off...COMMAS.
Yes, we've all said this before, heard this song and dance, but really...Commas to make 100000 become 100,000 would be so great to help tell what prices are at a glance. New people will most likely have issues without them, and it can even be off-putting for some. Even just that will be an easy fix. There's nothing wrong with adding them either, it'll be purely helpful.
Material Barter Board
Just something I came up for with strictly materials. A trade for materials that is easy for other players to get to. You put up say, 5 Thin Thread Balls. And you want other materials, not just gold. You could select up to five options to swap them for from strangers, such as 1 Copper Ingot, 3 Average Firewood or whatever. It could bring a better aspect of player bartering and help clear inventories for stuff they'd actually use to help train skills/make other things. This system can also assist with deciding a worth for materials, and it'll be easy to get the results from it by mail.
The problem with this is that it's an easy way for there to be a flood of too many bad offers, or too many people wanting gold instead of another material, which is where my next idea comes in;
"_ for hire!"
Another "Board" idea where you can have the materials, but won't be able to craft them into what you want because of skill rank. And be honest; Ranking Magic Craft and Hillwen Engineering isn't difficult, just VERY time-consuming. So the "For Hire" board can put in a request for a certain someone and you'd have to insert the payment needed for the thing to be crafted. The lowest would probably be 100 gold like usual, but it's an easier way to get players to interract with each other. You could also potentially adjust it to search for "Rank A only" or "Rank 1 only" for search to narrow down requests so that it can fit your skill level.
More Kiosk Areas
As someone in Alexina, in channel 1 for Tir, you see MANY players around the town square, not everyone wants to pay to set up shop there either. So why not let us set up Kiosks by the river? It's a mostly straight area, and it's where people passing through can see the kiosks easily if they're going through the Moon Gate.