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Kokoro

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Kokoro
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  • It's a Myth

    Greta wrote: »
    Kokoro wrote: »
    I remember back in 2014, my veteran friends took me through my first Alby Adv HM. At the end chest I got a Radiant Tough String. When I asked if it was good the response was: "oh yeah that thing's worthless. I just drop them." Good old days.

    Lol. Did your friend pick it up afterwards? If so, you friends are woooorstt. I wouldn't even call them my friends if they would do this to me though...

    No no I ended up keeping it. I crafted an Arbalest with it a year later :)
    GretaDanievictria
  • What skill did you get to Dan 3, or are going too?

    I'm going for the puppet skills too!

    I'm only Dan 2 Crisis though because I didn't realise you needed to pass with S rank at least to get the advancement points so that was a waste of a day. I also Dan 1 Magnum Shot but only barely passed so I don't think I can keep going with that.

    I'm really curious about what the enchants do. I hope they are 100% success chance because rank 1 would be so painful!
    SugarAngel
  • Nexon, please address the botting situation.

    Maybe a captcha when you make a new thread or something?
    [Deleted User]Istiku
  • How do you Get Rich/Make Lots of Gold?

    Pick up all the Big Gold Pouches people leave lying around all over the place. They sell for 4,900G each at NPCs.
    SherriKensamaofmariTheNyanCatoffwithyourheads
  • Advancement Test Tips and Tricks

    We've all probably had a few Dans under our belt and some of them are trickier to SS rank than others. Please share your experiences with the skills you've advanced to encourage (or discourage) everyone to get their Dans!

    Act 6: Crisis

    The objective of this test is to pull the enemies in the room with Crisis into little offering circles. The foxes in this test don't attack you and they will just circle around you once they aggro. While it's tempting to Crisis all of them into the circle at once, I recommend attempting to only pull 2 or 3 at a time just in order to reset the cooldown as you don't get any bonus points for pulling 10 at once. Once there are too few foxes left or they are spread too far apart, Wire Pull is your best friend as it has good range thus preventing you from wasting time chasing the enemies down.

    Dan 1 visual effect: The puppet strings used for the Crisis pull are pink/red instead of the usual blue.

    Magnum Shot

    This was a tricky one. I failed 2 times and barely passed with A rank for Dan 1. You are given a bow and a crossbow for this so use whichever you prefer. The first wave is fairly simple and there shouldn't be any problems Magnum Shotting the Gremlins one by one. Round 2 sucks. You are up against Imps and Flying Swords who like to spam lightning bolt and take 3 Magnums in order to dispatch. They also multi aggro in case it wasn't hard enough. The third round is Rat men who multi aggro and try to punch you.

    In this test you are kinda encouraged to get close to enemies so your aiming is faster (thus not wasting too much time. You only get 5 minutes after all). At the same time it also punishes you for getting too close and aggroing too many things at once. What I liked doing was using Crash Shot (whaaat!? This is a Magnum Shot test dummy) in order to damage multiple enemies and so they fall to the Magnums quicker. Also pick up all HP potions that drop because the enemies do a lot of damage.

    Dan 1 visual effect: a small red explosion happens at the point on impact of the shot.
    PanRainthesword