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I'm disappointed with G21. With its ending, it brought up the question "Okay, so what was the point of this entire chapter then?"
DevCat built up a lot of potential with G19 and 20, and then it all just fell flat on its face with G21.
+Who/What is Mother Ladeca?
We won't know! Cus they buzzed off the moment we killed all their monsters in Avalon! Seriously? that was their last attack??? (-___-)
+Talvis being the Elder?
Okay, fine... but he just poofs? His Arc was decent and all, kinda comical with Merlin there. But he wasn't Finale-Boss worthy. That entire fight felt more like a fist-to-cuffs drunken match where in the end, both sides sit down and enjoy another drink.
*Two Birds one stone moment: They Could've had Talvish go take on the otherworldy God while we were fighting off the Waves of mobs- AND drop in the Apostles from this Chapter. So that entire mission felt more like a Boss-Rush as You're defending Erinn on the ground, and Talvish is who-knows-where trying to stop the other God.
+Altam.
UGGGGGGGGHHHH. They built his character up... to end with him being a goof and reciting the Motto. They could've made his part far more impactful if he took ownership of the Sword from Talvish. Saying his will/desire to help us let him pull it free and have it respond to him now, and not Talvish. Not just knock the boy out and leave him on the sideline.
Simply put, there's a lot of things that occurred that made an A+ chapter turn into a B. But, it was still a fun chapter. Decent story writing for 80% of it, and I give DevCat props for actually exploring the Milletian's PTSD from the previous 20 Generations+Side stories, and their own personal Identity crisis. That part was well done.
ONTO G22!
It was described as an entirely new mainstream storyline, but encompasses all the content from C1~C6.
C7 Synopsis: Erinn's past and present, and the written revelation of the future. With it appears a new and questionable organization, the 'black moon order'.
The 'Revelation' is the Apocalypse.
The Formor's old king, Balor's ressurection!
A new generation means new waifus and husbandos:
*ishall be back to translate later*
Vayn/Bane(?), The Wandering Swordsman
Cethlenn, The Silver Haired Magician
I'm going to end the post here for now, i'll edit later to explain the other parts of the update another time ~
OH MY GOD FINALLY BALOR AND CETHLAENN MAKE THEIR APPEARANCES!
I've been hoping we see Balor since We've been getting so much Pre-G1 information over that last year's worth of updates.
Those are two of the few Famous Fomorians in Irish Mythology that haven't appeared in Mabinogi yet. Balor was mentioned in books and Gen-1 Text referring to Pre-G1 events, specially the War where Lugh defeated Balor.
Im gonna put this secntion under spoiler here, since its an Info Dump of who Cethlaenn is... and might actually be spoilers for the generation. Read at your own Risk.
Cethlaenn, has not been mentioned in Mabinogi at all (who I was hopeful she would be that mysterious "Mother Ladeca" character in the Divine Knights Chapter). In Mythology, she's Balor's Wife, and foresaw Balor's demise and during the battle where her husband died, she managed to kill the Dalga (a god similar to Nuadua) but vanished into a river, believed to have drowned while escaping capture.
Also folks, Balor and Cethlaenn are both connected to a location known as "Tory Island." The in game location, Tory Ravine, is believed to be named after that location.
I'm so excited for this next chapter
I'm not really sure what you mean by They may have the Highest Damage output, but they lack the DPS.
Guess I interpreted those two differently.
Highest Damage Output = Out of 10 total Hits for each character, what's their average in damage
Damage per Second = Total damage a character can manage within a set time frame.
But I see how they can be viewed the same, since damage output is also a part of DPS. So Sorry about the confusion. Lol.
Elves have the highest damage output, why do you think they need a revamp?
They may have the Highest Damage output, but they lack the DPS.
Where people are likely wanting the 'Revamp for Elves' is simply the speed in which Elves can damage Mobs in party-play. Chain Slash was a hopeful fix to this issue, but due to its demand of levels and stats it only benefits the End-game Elves in the DPS category- not the Casual to lower level players.
Personally, elves themselves don't need a revamp. Its the Servers that need to be fixed up so there's much less Latency, --- Or a Revamp on Archery and remove the bloody Aim-system. Lol
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For the Rest of this Thread: Spirit Weapons need some love.
Also the Loot Tables within Dungeons need a rework. Cus wow...