Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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SdwCdrGhost

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SdwCdrGhost
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Throw stuff at it until it stops!
  • Update Suggestions of August

    Bookstore/Gallery and Wine Shops need to be implemented.
    Revamp jousting and fashion show. Westward expansion of Ulahd out of Tara.

    Expansions are great but I think refining what we have would be great. Expansions should only be done when it is necessary. Then we have to figure out why the need for a new city, what will it offer that would be unique to other cities. Perhaps it sells more advanced weapons than other cities, although we have Edern, perhaps they would be more endgame weapons. Perhaps, it sells manuals, instead. Perhaps it introduces a new class. Before we can think of expanding the horizons, I think Tara needs to be worked on, first.

    Speaking of new classes, I mentioned in another thread that Tara would be a perfect place to introduce a Thief/Rogue talent. It's the biggest city on the continent, you can't tell me there isn't a seedy side. Think of it, a Thieves' Guild right in Tara, with it's own mission board, NPC's, a Black Market, and one heck of an introductory class quest (intrigue, twists and turns...and a thrilling heist mission!). What? A gal can dream...

    Perfect. Pair that with what you said before and we can actually have something meaningful. Remember that Scimitar, that and the dagger should be formed to form the dagger mastery. That and a skill to increase monster drops by a high amount for a while, shadow clone to evade attacks with ease, lethal blow to inflict massive pain. This could end up being something great, although the first and the last skills are pretty much rip-offs of ingredient hunting and smash.

    What if we had something like a steal skill, similar to the one from Konosuba? Chance to steal mob drop but failure results in aggro. This could be used to plunder a mob without killing it, preventing hassle. Although, this may be game breaking or results in farming, so maybe one per mob.
    Danievictria
  • Update Suggestions of August

    Bookstore/Gallery and Wine Shops need to be implemented.
    Revamp jousting and fashion show. Westward expansion of Ulahd out of Tara.

    Expansions are great but I think refining what we have would be great. Expansions should only be done when it is necessary. Then we have to figure out why the need for a new city, what will it offer that would be unique to other cities. Perhaps it sells more advanced weapons than other cities, although we have Edern, perhaps they would be more endgame weapons. Perhaps, it sells manuals, instead. Perhaps it introduces a new class. Before we can think of expanding the horizons, I think Tara needs to be worked on, first.
    Danievictria
  • Update Suggestions of August

    I like this. Color coding sounds like a must and a brilliant idea. Journal achievements are also good too and I would love to see them even though there are plenty. As for Tara, I do get this feeling, If I recall correctly, it is the capital, right? Why so few people? We do have a banquet every Saturday but that doesn't seem like any motive for anyone to go crazy for Tara. Let's recap: we got Tir Chonaill for cobwebs, Taillteann for alchemy, Dunbarton for shops and trading, Port Cobh for fishing, Bangor for blacksmiths, Emain Macha for cooking (And Gordon Ramsey), and Tara for... Fashion show?
    Danievictria
  • Update Suggestions of August

    Welcome back. This is now my second official post and I'm happy to start off with a lighter note than last post. The main focus will be where we are now and what we should advocate in the future. Right now, Mabinogi is doing so well and is easily my favorite MMO. While the game functions well, visuals can do better. I'm not talking about graphics, but visual glitches that should be hammered out. An example are robes, when resting, you could see the legs cut out and not fully rendered, this is mostly notable when resting on a beach chair during the event. However, what I really want to see the most are new designed for hybrid talent tiles. As of now, hybrid tiles like Vagabond and Sage all use placeholders as their artwork. An exception would be hero tiles like the Druid. Although, it does save on resources, I find it interesting how Nexon would design them. Tell us what you think should be next update.

    Note: I'm sure this will flood up with events related issues because this happens to be a big thing.
    Danievictria