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  • Solo-able Tech Duinn Missions

    Lutetium wrote: »
    90% of them are complaining the game needs nerfed and you need handed rewards, this one just the same thing behind a thin veil, you want leveling techniques to be trivialized by making "easy solo Tech Duinn missions", completely negating them being a reward for any sort of achievement of ability to complete content (or pay gold to those who can) and further throw off game balance and any sense of player accomplishment or difficulty.

    This thread isn't even related to those comments, as I made this a new thread for a reason (Even though I would like to see the game rebalanced because it is unbalanced but I'm trying to avoid that discussion because that's not what this thread is about). How would a solo-able Tech Duinn mission "break the game balance"? If these missions are solo-able as you say they are, then how would giving us a solo-able mission be any different from how things are now? How does that "break the balance" when these missions mostly only exist to force the player to play these missions for stuff to level techniques?

    Honestly, you're talking about things that haven't even been brought up in this thread... Who's talking about shop items or being "handed" things? No one in this thread is talking about that. This thread is about making solo-able Tech Duinn missions (and I'm not even saying they have to be easy.) for those of us that can't get people to run these missions with us.

    And your comment already doesn't have any merit to it, because the Pre-G24 event boxes had chances to give you briogh crystals from the boxes you get just for logging in in the Pre G24 event. So the game is already handing out briogh crystals to a degree without even needing to do the Tech Duinn missions. And considering the techniques only go to level 10, and you can only have 5, I don't see how me asking for a solo-able mission to work for these crystals amounts to me "wanting things handed to me". I have not once said that I wanted the crystals handed to us. I have not once said I want a mission "easy" for us.
    Lutetium wrote: »
    Elite Shadow Missions can be solo'd under 1000 total quite easily, they are early~midgame content at best I'm not sure why you're trying to subtlebrag about it while making a thread asking for the rewards from harder content to be trivialized. Cooking dungeon combat power is also a meme, in order to reduce them to afwul only takes 1/3rd of their combat power, 2933 combat power in this case, as they have 8,800, personally they are strong to me but that's fairly meaningless since the low end of combat power to make them strong is 4400 and 6285 is required to drop them to normal. But since you feel as if you can sneak your intentions by an pretend you're stronger than you are, I calculated my combat power and looked up the closest monster, currently the Hard Mode Small Shadow Commander and took a photo to confirm it is Weak to me:
    91f269370a.png
    Your comments and this screenshot present the follow: You have a minimum of 2933.3 combat power, I have a minimum of 5600.1 combat power. You are not as strong as you believe despite your high and mighty attitude towards me here as proven by simple math.

    Fine... You're a hell of a lot stronger than I am. Congratulations, you are overpowered.

    Is that what you want me to say? Because 90% of Mabi players are not going to have stats like that. I've sunk 7 years of time and money into the game and even I don't have stats that good. I've mastered every talent but archery and alchemy and my stats are only half that (And yes, I have mastered those talents. The only thing I haven't done is grandmaster all my talents because I'm still working on it). So maybe I am part of the problem, I don't know. Honestly, I don't know that I'm at a level that should or shouldn't be having issues in these quests now. I feel like being over twice the recommended level for G22 should have meant that I would be able to handle it, but apparently not because according to you, we shouldn't be doing these missions unless we've sunk 10 years or more of our time and money into the game (which means that they are going to have to up the recommended level for G22-G24). But yeah, that just means most of these difficulty discussions don't apply to you when you are the Mabi equivalent of Saitama from One Punch Man. So congratulations. Of course you're not going to have issues with the power balance in the game when your character is probably one-shotting everything. You proved that you're just too overpowered for this game to really understand what many of us normal people are going through with how unbalanced the game is for those of us that haven't sunk our entire last 10 years into the game to get to a level like that.
    Lutetium wrote: »
    The simple reason people won't run Tech Duinn with you is you haven't proven to them that you're a strong enough piece of the party's machine to successfully complete the mission, and despite you claims I see many players running the missions and have encountered no such problems of "no one being willing to run the missions", at least on Nao.
    I do not believe the "suggestion" of "Solo-able Tech Duinn Missions" from you in this thread is one made in good faith but rather a personal desire to cheat the system without putting in the work based on the comments you have made here and other threads. I'm not against more content being added but I am stating my opinion that I believe this is a bogus suggestion made in bad faith and that you have not personally put in the effort to give the existing Tech Duinn missions a fair chance be it socially or character development.
    As a final closing thought, I find it questionable you post this thread about "solo-able missions" but have a post agreeing that generation questline missions should return to being multiplayer it's very contradictory. If you want to post on the game's balance you should at least give legitimate chance to playing it first.

    As I said. Most people will only do these with people they know and only run these missions to get briogh crystals (and the occasional run for materials). Trying to find people willing to do these missions is rather difficult. Most people I talk to do NOT like doing these missions and refuse to do them unless they absolutely have to.

    Again... I even gave good examples of how Mabi has handled having those options in the past in things like the solo shadow missions. It's not going to break the game to have solo-able missions if they're well designed. It's just an additional option for those of us that can't find people to do these missions. Mabi has always been about having options, and I don't think having a solo-able Tech Duinn mission would hurt anything if it's well designed. I don't think you really have any right to sit here and say my post is not made on "good faith" (I don't even think I fully understand what that is even supposed to mean) when I'm not even suggesting anything that Mabi hasn't done before. There have always been missions for both party and solo through most of Mabi's history. Look at dungeons, shadow missions, even the apostle raid for Girghishay. There are party and solo options. There are solo-able missions in almost every part of Mabi, and there's party missions in every place there's a solo-able mission. It's about options, and the lack thereof. So I don't know if you just don't understand what you're saying, or it's a mistake on me understanding you, but either way, there has been no mention of me wanting to "cheat the system". If I wanted to cheat the system, I'd complain about how the G24 pre-event boxes never once gave me briogh crystals (which were in the pool for what you could get), or demand them in the game through other means (like buying through commerce or something) or I'd ask that we be able to buy briogh crystals from the shop or I'd say other players should get them and sell them more. I'm not asking for a free handout. I'm asking for an option for us to work for these crystals on our own without having try and find a party that probably doesn't even want to do these missions.

    Think of it this way... A lot of party missions always have that one person that can't pull their weight, so they end up dragging everyone down. Solo missions require you to do all the work yourself. You're actually working far harder for what you get than you do in the party missions because you're fighting all the enemies yourself and can't rely on anyone to help you. I haven't once mentioned anything that amounts to "cheating the system". If I wanted to "cheat the system" there's plenty of other things I could have demanded. But I'm only asking for an option that would result in us actually working harder for these crystals since doing a solo mission means you can't rely on a party to do all the work for you and you have to put the effort in yourself in order to get the reward. Hell, I've seen people who specialize in just being leeches in parties and jump into missions just to let everyone else do all the work (I had that issue in Rabbie Phantasm where me and a few others had to just leech because we only had one guy that could survive in the dungeon at all and he ended up solo-ing most of the dungeon). But a solo-able mission means you can't do that. So tell me how I'm "wanting to cheat the system" again for requesting this. How is requesting something to do these missions on our own so we can earn these items through working on our own (that many people buy from player shops these days when available to even avoid doing these missions everyone hates) is "cheating". Go ahead and explain it to me.

    You're not exactly being consistent considering your major complaint is that people don't want to work for what they are getting, and you seem to think me wanting to work on my own for briogh crystals and pull my own weight in a solo mission is "cheating the system". So which is it? Should I be wanting things handed to me like a leech, or should I be wanting to do it myself and earn what I want to get rather than having to leech off a party?

    And yes, in another thread I did comment that it would be nice to have party gen quests. People do the generation quests, are more willing to help with those, and the generation quests need an option for more people given how unfair some of these missions are designed. As long as we don't run into the same problem as content like the Tech Duinn missions and the Apostle raids, where the only reason to do it is skills or techniques, and people are interested to do it, then it would probably work great. Back in the day, G1 and G3 finals were a lot of fun because you got to meet new people and see how other people play the game. And the Royal Alchemist system was a great example of having help available. If we had a system like that where people could request help from a G22-24 equivalent, it would actually alleviate that difficulty tension and people wouldn't complain so much about difficulty (That should make you happy right?)

    IyasenuAtheist42Goldtiger01
  • Solo-able Tech Duinn Missions

    Okay... This has been bugging me for a while. Tech Duinn missions are designed for parties, and not designed to be done alone. I get that and support that.

    However, from what I've seen, no one wants to do these unless it's with someone they know, or they need something for themselves. Getting parties that don't do them regularly is very hard because of that, because the missions seem pretty high level and require a VERY powerful team to complete.

    For those of us that can't get people to help us, we need solo-able Tech Duinn missions that we can do on our own. For example, the Apostle raid with Girgishay has a solo option, so why not do the same with the Tech Duinn missions? You could still make it where group missions are worth more and give better items, but we really need some solo-able Tech Duinn missions for those of us that are trying to level our techniques or need the items to make the Geas armors. We shouldn't have to spend days trying to find people to run missions that they obviously don't want to do.

    Another good example, the shadow missions "Defeat the Shadow Warrior" and "Their Method". That's another great example of soloable missions. They're not worth as much because they're designed for one person, but they're still fun and are great for people working alone.

    I like that the game tried to add something new, but right now no one can solo these Tech Duinn missions (At least, I haven't seen anyone that can), and almost no one wants to do these missions. So those of us that weren't around when G22 and G23 came out missed out on everyone who was doing these missions to get the briogh crystals and stuff to make the Geas armor.

    If we can't have solo-able Tech Duinn missions, then we need a way to make people do these Tech Duinn missions, because I don't know anyone that does these missions unless they absolutely have to.
    TerekPip-BoyAtheist42
  • Multiplayer Main Gen Quests

    That's why they have the Tech Duinn missions and the Apostle Raids. As annoying as they are, they're for people to work together.

    I think they're going for the storylines being more about you being the hero, and not needing the help since most people tend to solo the story lines anyway (or try to). But when it comes to the other missions you can do, they make sure there's plenty of stuff you can do. You just have to go out and do stuff in the game. There's still dungeons and Shadow missions, but now people also do raids, Tech Duinn missions and the occasional Apostle raid.
    Xki
  • No more timed event items.

    I support this 100%. There's a lot of items from these events that really shouldn't have timers. There's just no point. Not to mention that they make items that don't stack to take up inventory space. Like I have three or four different kinds of nao stones that DO NOT stack because they're "event" versions of the item from different events and none of the different event items stack together. Of course, the timers suck because by the time you get around to using items, they've gone bad.

    Take the G24 event... I REALLY want to keep those 1000 comprehensive potions, but you can't keep them because of the expiration dates. And yet, the ones you can make don't have an expiration date.

    It also doesn't help that a lot of the items they give us are completely useless. Who wants to open up fishing stuff and get a ton of fabric, silk and leather? What are you even gonna use it for other than training weaving and fragmentation?
    Sherri
  • G24 Part 1 Boss Baros Needs Nerf BADLY

    The main problem is that almost every mission and fight I've seen talked about has at least one thing that needs nerfed. It's not so much about not being strong enough, it's about stupid design decisions that make the game FAR too unfair. Giving bosses thinks like insta-kill or undodgable attack moves is cheap no matter how you do it because that's just a lazy way to add difficulty and punishes the player for playing the game.

    For the most part, it's not the strength that's the issue. I'm a total level 14k, having mastered all talents but Alchemy and Archery, I have decent equipment, and I have played the game for years... yet I'm still not able to beat a lot of these because they essentially live to kill you over and over again in unfair fashions. Plus, RNG screws me every time... I can't RNG anything or anytime to save my freaking life. I once failed a 100% chance to produce something because that's how bad I am at RNG.

    But anyway... From what I've heard so far, it doesn't sound like the fights are difficult, it just sounds like some of these attacks and circumstances really need nerfing to a FAIR level. I remember back when the game used to be clever with it's boss fights, and you rarely ever saw threads like this... But ever since G19, they've had to throw in as many unfair bosses as they can (G20 was pretty fair, only because most of the fights were "Survive for this long against this enemy that barely hurts you".

    Also, I would level up my techniques, but I cannot do the Tech Duinn missions alone, and no one will run them with me so I can get briogh crystals to level up. Most people who do them either are doing them with friends or only doing them for items they need, so techniques are useless to me beyond level 4 because of the briogh crystal requirement. So that could be part of why I'm having trouble since all my techniques are still sitting at level four.
    Atheist42