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Eremiyah

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Eremiyah
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September 25, 1996
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"Sometimes changes don't start on their own, sometimes you have to MAKE those changes happen."
  • I suggest a Guild revamp Please read devs :3

    I often see guilds fail due to a guild leader being inactive. I propose a rework on the guild system.
    1) Allow Guild officers to recruit people
    2) The ability to kick inactive Guild leaders
    3)Allow +1 officer per Guild tier


    If the second option is chosen, of course it seems easily abused, but there would requirements for said action.
    Requirements:
    #1 Guild leader must be inactive for a certain time
    * For example there would be an "inactivity counter" that activates when the guild leader becomes for example, "has not logged in for more than 15 weeks"
    ** when said timer reaches a certain point the leader can be kicked by online members
    ***There must be at least 2 or more people including the guild officer online, unless said guild officer is also inactive, then any two or more members can kick inactive leader
    **** Anyone can initiate the vote
    #2 Guild must have at least 1 more member than the bare minimum amount of players in said guild * doesn't matter if they are active or not*

    When The inactive leader is kicked, Leadership is transferred to the current guild officer, however if said officer hasn't been on for X amount of days, then leadership goes to the most active member (The member who has been on the most consecutive days in the guild)
    *The game uses a counter similar to the inactivity counter that counts how many days you log in and stay log in for the day.
    ** Said counter resets every real time month to keep consecutive days on don't accumulate

    I hope a Developer or someone reads this and implements this so guilds don't go inactive.
    ArcticKingNascaSylviaWolfe