Check out all of the details of this month's Patch Notes, featuring the May Quality of Life Updates! https://mabinogi.nexon.net/news/91455/may-quality-of-life-update-patch-notes-may-9th
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

DDSN

About

Username
DDSN
Joined
Visits
87
Last Active
Roles
Member
Points
1,165
Badges
10
Posts
50
Birthday
June 30, 1995
About Me
IGN: Featherlight
  • Away with Inventory Tetris!

    honestly id love to have a resident evil 4 style attache case for mabinogi aka being able to rotate items to better accommodate for limited space
    Sherri
  • Guild Revamp (We NEED Guilds to be worthwhile)

    Well I'd certainly like to hear some suggestions on these paid enhancements and what they would theoretically provide.
    Chewbarka
  • Guild Revamp (We NEED Guilds to be worthwhile)

    Helsa wrote: »
    DDSN wrote: »
    With all the QoL added over the years I don't see why not, the main hurdle I think would probably be the connection with the web browser, maybe they can't rework that system but adding more things for guilds to do together would instill a lot more group cohesion, taking another example from Guild Wars 2, some guild activities or missions would be great, maybe a new repeatable daily achievement that rewards guild currency that you could use for things like reforge tools or experience fruits, make it worthwhile to participate with your fellow guild members, could vary day to day like "Participate in x Festia Games with Guildmates" or "Defeat x Enemies as a Guild", something that encourages a guild to participate in content.

    Your idea to have guilds be able to dole out goodies gives me an idea. Have some goodies that are only available for guild purchase with NX. Each guild has a public-to-the-guild-members log book that records all expenditures to the guild. With NX-only enhancement then such guilds become the more desirable ones, but then there is a mechanic to identify the freeloaders. So the better off guilds become the ones that members contribute to.

    Honestly I think monetizing guilds would be a bad idea unless it was done well, the only thing I think Nexon should do NX Cash-wise would be offering Guild Hall Space Upgrades ala the Homestead Permit Upgrades, if they even decide to persue a "guild hall" type system, if they go down the route of adding paid temporary buffs or other kinds of enhancements that cost money I can quickly see guilds becoming very elitist and only recruiting people that can afford to contribute financially with real money.

    I think adding a "Guild Adventure Seal" similar to the already existing daily Adventure Seals, maybe even adding a Guild tab to the quests list, would add a lot more variety to daily/weekly/monthly quests, could work like the existing party quest scroll system, if the game doesn't select activities for you automatically you should be able to choose from a quest board, with the time (daily/weekly/etc) changing the difficulty or amount required to complete a quest, things like "Perform x Jam Sessions with Guildmates" or "Craft x of x Materials", maybe participation can be tracked like how field boss monsters are but you'd be limited in your total allowed participation to stop players from solo'ing content and taking all the glory, further pushing the cooperation that guilds should instill.

    I'm not opposed to NX shop exclusive guild hall props that are either permanent or on lease, something like a working bank or NPC shop props would be awesome to have in a guild homestead,
    Chewbarka
  • Guild Revamp (We NEED Guilds to be worthwhile)

    With all the QoL added over the years I don't see why not, the main hurdle I think would probably be the connection with the web browser, maybe they can't rework that system but adding more things for guilds to do together would instill a lot more group cohesion, taking another example from Guild Wars 2, some guild activities or missions would be great, maybe a new repeatable daily achievement that rewards guild currency that you could use for things like reforge tools or experience fruits, make it worthwhile to participate with your fellow guild members, could vary day to day like "Participate in x Festia Games with Guildmates" or "Defeat x Enemies as a Guild", something that encourages a guild to participate in content.
    ChewbarkaSherri
  • Repairing Weaving Gloves?

    Why even implement unique reforge effects for them if you're only going to benefit from the effects for like 2 minutes of use before they completely break? These should seriously be reworked.
    Kagenokami