A lot of factors can play for damage in general, not just for archery.
First up is the most basic factor: stats.
I've seen a few people ignore stats, or just hit 1000 and think they are done. Most damage related stats can reach 1500 or more through various methods like Eweca and age/talent combinations.
Having an extra 300 of a damage stat can really make a surprising difference alone for damage.
Next up is boosting your critical damage.
This is done mostly via 2 methods: Red Upgrade Stones and Renown.
Having a Step 5 to 7 Red weapon can make a huge difference in critical damage.
Playing music scrolls for Yvona Renown can also inch this up.
With Ego Revamp, you can also increase crit damage beyond the norm.
The third main factor is enchants, totems, and homestead props.
All the seemingly tiny little additions that all add up and increase your base damage a fair amount.
In a sense, every little detail counts.
But that is just for base damage. For the end result you can begin to throw in buffs and debuffs.
Battlefield Overture, bone chips, support shot, death mark, and so on.
Every added % increase can magnify one's damage to new heights. Never underestimate buffs.
That about covers it, outside of reforges.
But reforges should be to perfect already existent ability, not replace it.
As for Archery itself, if you haven't done so, remember that Bhafel is a weapon that is in itself a pair.
The bow and the arrows. The full potential of Bhafel won't show itself without the full duo.
ooo I see, thank you for sharing this! I will work hard to raise stats and work on the things you mentioned!
Also, random but- what is the highest MagShot damage have you seen personally? I've never seen an endgame person's Mag before
i just love wasting time on succubus queen. Very fun. Really don't understand why she has so much hp / dumb mechanics when the ones after die instantly
Other than that it doesn't seem bad at all. I just ran out of time on 14