I usually hunt for Joy, Fixed, Advantage, and Magical enchants which are rare but not uncommon; most of them are dropped by field bosses and common field monsters. If you happen to have had the Red Panda enchant from the very last Animal Dungeon event from years ago, save it even if it's expired. Of course there is the Thief enchant that tends to get overlooked and are fairly cheap.
All of those I have a small gathering of and some I have successfully enchanted ranging near the highest stat to the maximum stat bonus.
There are also other enchants that are higher in rank and are even rarer still. The Diligent enchant is so far the best in my collection although I still need to get other enchants before it since it is rank 5.
So far my favorite title to equip is Wonderland which gives +30 LUCK along with the enchants, I can reach around ~100 to ~230 LUCK all in all, depending on the level also.
Not to burst your bubble on the luck set up, but 200 luck gives you like... 55 extra max damage. While yes that is a pretty big amount a solo backbreaking set of gloves gives almost that by itself. I guess this also means solo enchant is BiS for chain because it gives 25 luck and 10 max.
A December release is something I've predicted for a while now, and it is honestly a really good time to release a new talent like that.