AlmostNotsuper wrote: »the only thing i use bash for is entertainment like "beating girgashy in the face with a drum stick" and "slapping friends in pvp with a leek". It doesn't do meaningful damage for us elves and it will never reach the potential damage since we can't use CRK, can't use FGS, and just lack the str.
1. Anything less than the best is meaningless?
2.Not anymore.
Keep in mind that, even looking at this with a competitive end-game skew, there's that newfangled ultrasword that even Elves can use. Not easily acquired, but I assume it's the best, and elves can bash with it without any sort of damage penalty.
the only thing i use bash for is entertainment like "beating girgashy in the face with a drum stick" and "slapping friends in pvp with a leek". It doesn't do meaningful damage for us elves and it will never reach the potential damage since we can't use CRK, can't use FGS, and just lack the str.AlmostNotsuper wrote: »I think you are forgetting the whole lance thing.
When I said close combat, I was referring to the talent title, not 'Any skill that involves smacking enemies'. If you mean to point out that both races are shut out from one talent, I never said that wasn't true. Consider this though - would you rather be locked out of a subset of one talent (which Knight basically is), or an entire mode of combat, except for one skill?
And again, I can understand the basic Close Combat skills, as they are a necessity, but why do elves have Bash? It makes no sense.
AlmostNotsuper wrote: »I feel like you hate elves ALOT. It's okay, we hate ourselves too. WTB>race change card
I'm an elf myself, for now anyway.
I don't hate elves any more than the average person. [img]http://forum2.nexon.net/images/smilies/rolleyes.png" title="Roll Eyes" (Sarcastic)[/img] This is just the standard reaction to elf QQ; tradition demands it.
Seeing as there's no actual debuff (now that I think about it, it was a little ridiculous to expect that), I see little reason for anyone to complain.
Personally, I think it'd be better to just change the stats of the hybrid talents themselves, maybe give a complete skill reset potion to go along with it. Make Puppetry Dex/Int dependent, and maybe change ninja to scale off more neutral stats (I saw on some educational show about ninja's that luck is part of a ninja's skill).
Also, just to keep things in perspective, elves have most close combat skills, including Bash for whatever reason. Giants have throwing attack, but other wise lack ranged skills entirely.