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Felice

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Felice
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  • Hi, I'm new here and was wondering something..

    Firstly, hello and welcome.

    As far as server's go, its a fairly heated debate between the four. Alexina has the largest number of physical players, however half of them are either bots or AFKers, so take that how you will. (is an Alexina Resident)

    As far s Crafting....

    Crafting is one of the older and most out-dated and untouched systems within Mabinogi, outside of Potion Making, Hillwen Engineering and Magic Crafting. Crafting as a whole, is very slow to start, but if you can get to Rank 1, the bonuses you can get from crafted weapons and armor, is beyond what you can buy. Additionally, many late-game weapons can only be crafted, however materials for such require a lot of time or money to obtain.

    Going beyond what you asked, Mabinogi has no set-in-stone class system like other MMORPGs. There are roughly 120 combined skills that each race can learn, with zero restriction on how many you can learn. What this means, is you can start as a warrior, and end end up casting Magic and using Alchemy without much effort. So try out different combat talents and see which ones fit you best instead of conforming to the "Warrior First" mentality that tends to get shoved down beginners' throats.
    SherriAellnajee508Goldtiger01
  • Is it true there will be a server merge soon?

    The PLAYERS seem to continually clamor and demand for a server merge, however, its up to Nexon KOREA for us to get one. And we all know how much they care about us here on the Global Server.
    Arolexion
  • New player here, hi!

    Welcome to our wonderful world of madness~

    Please do enjoy the level of class freedom that Mabinogi offers that cannot be matched by any other MMO still active. And regardless of what anyone tries to force down your neck as "the best and only method of combat to beat anything".... Do try all 16 Talents and get a feel of what they have to offer, deciding for yourself what you want to be and how you wish to fight.~
    violetkittTheArchivist95
  • Forced Solo Memory Dungeons need to be removed

    Nilrem wrote: »
    I know you might not like to hear it, but you really just need to get better at the game itself.
    I know that might sound strange when we can steamroll everything in one attack now, but having knowledge can make a big difference when things start becoming difficult.

    Nilrem said it best.

    Now for my two cents.

    I do not mean to sound evil or straight up rude, But the act of saying that DevCAT and by association, Nexon, needs to remove all Role-Play based story missions and dungeons because it denies you your character, stats, gear and skills to steamroll and flatten any challenge that presents itself to you, is hypocritical.

    By the sounds of it, you are a Melee Giant. Congratulation,s you picked Easy Mode at character creation. You show no signs or willingness to learn anything involving Single-handed/no-shield melee tactics, two-handed melee tactics, magic tactics, guerilla tactics, or any form of smart playing in general. Every single Role-Play Mission and Dungeon is designed to be 100% beatable by anyone. All you have to do is look at what you are given and know how to use it. The fact that you are unwilling to even do this much, tells me volumes about yourself.
    Dcat682NilremCarlizeAeolysSirRyu
  • 6 box, 5 cheetahs.

    Alalarose wrote: »
    which one is gio and which one is lento?!

    Not sure if you've been told yet, but Lento is the the blue one with the long, curly horns, Gio is the other one.
    Vimi