Check out all of the details of this month's Patch Notes, featuring the 16th Anniversary and VIP Renewal Update! https://mabinogi.nexon.net/news/90098/16th-anniversary-and-vip-renewal-patch-notes-march-14th
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Felice

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Felice
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  • Infinite loop of wasting 24hours With Dan tests

    Gaea wrote: »
    This system makes me wish I got all my dan levels BEFORE this stupid update. >:(

    No you don't.

    The old system REQUIRED you do this with multiple people, of which, half or less than half of every batch will pass, the others WILL FAIL. The old system required it be done on channel 5. The old system restricted each test to days divisible by 5. (the 5th, 10th, 15th etc.)

    All I am seeing, is complaints about how long it takes. a whole 24 hours with the current system. I'll take that over the 120 HOURS or FIVE DAYS between tests, in addition to being restricted to one channel, and possibly to only a 3-4 hour window on those days. I like the new system over the old one, I actually tried the old one. It was terrible.
    GretaEraleaTheDumbOneTheNyanCat[Deleted User]offwithyourheads
  • New player here, hi!

    Welcome to our wonderful world of madness~

    Please do enjoy the level of class freedom that Mabinogi offers that cannot be matched by any other MMO still active. And regardless of what anyone tries to force down your neck as "the best and only method of combat to beat anything".... Do try all 16 Talents and get a feel of what they have to offer, deciding for yourself what you want to be and how you wish to fight.~
    violetkittTheArchivist95
  • What Would You Want Fix In Mabi

    Honestly, there list of things I'd fix is fairly small:

    1: Update all Pre-Generation 9 Outfits/Armors/Weapons to match the quality of Post-Generation 16 Content. Its stupid how we have all of these new, beautiful looking outfits and weapons, yet some of the tried and true classics look like they were barfed up by Ferghus in comparison.

    2: Balance the Racial Skill Bias.
    This is something I've mentioned a lot in-game and on the forums once or twice. Giants, lack the ability to use the Archery Skill-set, yet have a perfectly good racial based ranged weapon. Remove the Throw Attack Skill, refund its AP, (just like they did with Sharp Mind, ages ago) And allow the Atlatl and Javelins to use the Archery Talent, giving Giants that talent. Conversely, Elves lack the Knight/Lancer Skill-set. Fixing this is not as straight-forward as Giants and Archery, but is still 100% doable. Take the Rapier weapons, technical two-handed swords, that, by game definition, do not fall under the Sword Mastery tree. Add these weapons to the list of weapons capable of using the Lance Skills, as rapiers were originally designed as thrusting weapons. They would not have the reach of a Lance, weaker natural penetration levels, and no minimum range restrictions, but at the same time, it would be a Uni-Race Lance-Class weapon, giving Elves the ability to use this talent.

    Anything else I can thing of, has been mentioned by others already.
    IonNekoLilySherriImaizumi