Tell me which one of these doesn't tell a full story? Which pathing do you lose any critical information?
There's hundreds of books or movie series that don't tell their stories in a singular progression
Star Wars starts in the middle chapters. Anne Rice's Vampire Chronicles flips between modern times and hundreds of years prior depending on the individual chapter.
Crap, the act of starting your narrative at the ending or middle, and then moving to previous events is popular enough to provide Quentin Tarantino his entire career! And last I heard nobody's telling him to iron out the wrinkles of his narratives.
There's no difference here, it's still telling the same story regardless on how your personal narrative experiences the individual parts.
They are still a singular whole.
You don't need to eat a pizza in clockwise fashion, but if you keep chewing you'll eventually eat the entire thing anyway, does the fact that you didn't eat them in order somehow take something away from it? No, not if you don't have a crippling case of OCD at the very least.
There's more than 30 different ways to progress through the story, not just one, and also not including targeting individual chapters and ignoring the rest, which is also a valid choice.
Lore wise as well as gameplay wise, a Milletean is a creature with its own separate, distorted sense of time. A mere second is long enough for people to forget you, yet you age thousands of times faster than those around you.
Any of the pathings through the multitude of chapters can be canonically how your milletean experiences them as they are not subject to a binary sense of time like the tuatha.
They are an otherworldly existence not bound to the norms of even the world they exist in.
You'd also think that people would be more accepting of alternate timespace perception than a binary one with a story that literally contains non binary time perception.
Or did we forget that canonically:
Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.
And while I assume it was just a series plucked at random, using Dragonball as an example for simple cohesive timeline is a bit of a mistake. It's more complicated than just a the straight progression the narrative presents
However where Dragonball is obviously using a communal open branching continuum, I'm proposing individualised close-looped timelines for Mabi. (Each and every Milletean can experience it in a different order, yet it still creates a full overarching narrative)
Talvish Seals himself as well as Avalon -> Talvish speaks to Future Milletian and Glimpses Future through their eyes -> Young Merlin appears in Avalon -> Talvish trains Young Merlin for "Longer than a lifetime" in the past so he can go back to the future -> Centuries pass -> Young Merlin goes back in time -> Young Merlin returns from Training with Talvish -> Young Merlin grows up -> Milletian emerges from Soul Stream (This is where everyone starts the game!) -> Merlin and Milletian meet -> Milletian meets Future Talvish (It is still unclear exactly when Talvish emerges from Avalon to take command of the future knights.) -> Avalon is unsealed -> Milletian speaks to Past Talvish and shows them the world.
The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol, it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning (not saying you said to not give spoilers). You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.
Okay, let's do this one part at a time. As equally pedantic as your being.No the fact that it allows you to do the content as you will simply means the storyline has a subjective timeline. One person can canonically complete shakespeare or any of the demigod quests as their starting point because to them that was where their storyline quest started. There is absolutely nothing enforcing you to begin from Generation 1, and progress through numerical order. In fact they repeatedly offer you ways in which to skip around. For example: There's neither a reward, nor achievement for completing the entirety of Generation 7 questline, it's entirely optional. Generation 8 only offers a title and the ability to actually use the rewards from Generation 9. Neither of these two even have end credits they are so inconsequential And what of the quests making up Generations 4, 5, and 6? Oh yeah, there aren't any.The fact that it lets you do the content out of order and you did so, doesn't mean the story is not in order lol
Making a lot of baseless assumptions aren't we?it just means you couldn't be bothered to do things in the order they came up. It's like starting a movie series from the middle and yelling at people to not give spoilers about the beginning
They didn't always have a full heavily scripted tutorial. When I began, it was basically "Here, your in the game, now go explore and do stuff" And in my instance I found myself in Cor, learning transformation and starting a questline according to you I should have had no business entering. On my first day, first hour, just a few minutes into the game even loading.
Regardless, even nowadays were STILL making prequels to series that have annual sequels, or are you one of those who staunchly wouldn't watch the original Star Wars trilogy before they came out with the prequel trilogy, JUST to see everything in an arbitrary chronological order. (Rogue One, Solo, and the Obi-Wan movies must be burning your biscuits by now then!)
A fact is indisputable, with the presence of evidence to the contrary this "fact" is at most speculation at best.You have hard facts that the g21 story is, like everyone said, the culmination of all the past generations, weather it lets you do it in order or not.
The story gives you the timeline not the order in which the game lets you access content or not and that's just simple fact.
What timeline did the Divine Knights story actually entail?
For the entirety of generation 19, 20, and 21, outside of the Avalon defense system alluding to some adventures you might have done in the past, there's only two or three characters they bring back from previous questlines, that you wouldn't normally see granted you just explored the cities and towns the new tutorials bring your through.
In Generation 19 the only NPC you wouldn't have met if you didn't do any previous questlines is the loli queen near the end. She is a loli, and the queen. And depending on individual choices during generation 16 she might have a change of dialogue depicting a crush on the player, and she does have alternate dialogues if you haven't beaten the aforementioned quests, you gain a good understanding of her personality, as well as history though your dialogues within the story, and no elaboration is really needed beyond that.
Nothing happens in Generation 20 that a new player might miss out on.
Generation 21 is another appearance of Merlin, who once again even in his first appearance tells you all you need to know. He's self important and arrogant, with an never ceasing tongue and an ever constant source of annoyance. The only thing it DOESN'T tell you in the first two minutes is he's hopelessly crushing on Starlet
As for the aforementioned Avalon Defense trap cutscene? Yes it shows a few NPC from previous generations, but the dialogue is standalone, generalised, and clearly states "Yes, these are YOUR good deeds but were they really the best course of action?"
Even someone completely unfamiliar with the story can understand and fully grasp what they meant even if they had no prior knowledge of who any of these people were.
Nothing would have been lost if they had just replaced everyone with a cutscene of you Taming the Lost Cat and bringing it to Pencast like is required to reach that point, then show different possible outcomes such as Pancast abusing it, not giving head pats and calling it a bad kitty.