Flame Burst
-FB Could cover a much longer distance or greater radius, but it should be superior to normal Flame Bursts coming from Cylinders.
Water Cannon
-Water Cannon can become more of a Water Beam cannon which reaches longer distances and maybe knocks back everything in its path.
-Alternatively, how about adding charges to the golem's cylinder (Like 30) and then allowing them to be fired rapidly like an automatic machine gun
Heat Buster
-The Heat busting can be used to Rocket-Boost the Golem towards an enemy and cause damage somehow
-Maybe have a much longer targetting range
Shock
-How about allowing the Golem to be Shocked?
-Another option can be controlling the flow of shock so that its one constant stream of electricity hitting nearby targets non stop, causing similar damage to the original shock, except condensing its power and duration into a smaller but more powerful burst.
Hydra
-Maybe instead of coming out of Hydras, it can come out of the Golems Mouth and directed at targets manually for enhanced damage or a powerful poison-like effect.
Rain Cast
-How about a cloud of Toxic Rain which requires both Hydra and Rain Cast.
Sand Burst
-Golem Spins around and hurls rocks in a 360 radius, or simply Sand Burst being spun around hitting and blinding every target in the AoE.
Frozen Blast
-How about the Ice is condensed into Ice Spears that freezes its targets or slows them down?
-Another option can be to allow directing a much larger version of frozen blast in any direction (Like Lightning Rod)
How about making 2 Obsolete things not obsolete in one go by combining Tower Cylinders with Golems?
-This could be done by adding new Tower Cylinders to the game, each adding certain damage or skills to Golems, then they would need to be equipped on the Golem
This would be extremely awesome in my opinion, having a Golem with a customized Tower Cylinder which can be
-Attached to its back to be used like Jet Pack for charging or something?
-Attached to its arm to use Alchemy?