Check out all of the details of this month's Patch Notes, featuring the 16th Anniversary and VIP Renewal Update! https://mabinogi.nexon.net/news/90098/16th-anniversary-and-vip-renewal-patch-notes-march-14th
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Draech

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Draech
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  • Community Livestream - Spirit Ascension Preview

    Lutetium wrote: »
    Greta wrote: »
    When Nexon is going to make a stream which would be possible to join for EU playerbase... I'm missing all the giveaways for years and watching a recorded version is already not that exciting...

    Walmart doesn't sell size 15 men's shoes, when is Walmart going to cater to my specific niche needs and the 1~2% like me instead of the vast majority of their customers? This is the sad reality of large monolithic corporations that have to appeal to the masses or to multiple countries even, your only option to catch the stream broadcast at a time that will get the most users viewing is to stay up late since it clashes with your timezone, and my only option to buy shoes that fit is go out of my way to a specialty store, life simply isn't "fair".

    But hey if you don't like feeling "late to the party" watching the NA stream vods you can always read the threads posted about new content when it hits KR or watch korean player streams about it then you'll be a year give or take early to the party :)

    Size 15 shoes aren't for 1% of the customer base (at least not in Canada); size 14 and 15 for men represent more along the lines of 5%, which is 1/20 men. The same goes for the European playerbase; they represent something much larger than 1% of the playerbase. Maybe Australia is that 1%, but EU is likely above 20%. So instead of having streams that benefit both, I would suggest having two streams instead, like one at 16:30 PST (1:30 CET) and one at 10:30 PST (19:30 CET). Since this involves community interactions, there's potential for both streams to become pretty different and avoid repetition, while still offering coverage for both regions.
    Greta
  • Alby Normal is too hard

    I'm pretty much on both sides of the fence for this. On one hand, I welcome the idea that new players have to learn to defend themselves and use the skills properly, and it immediately tells them that this isn't your standard "out-DPS your foe" kind of MMO. On the other hand, much of the content has been made so there's no longer any early game, and only so much of mid-game content.

    More importantly, I think the start of the game shouldn't throw so many random quests so you focus on the ones that teach you to actually play, like the Advent of the Goddess questline and the important quests of the Basic tab. Nonetheless, I feel Alby Normal's difficulty is reasonable enough that new characters can take the time to train a bit and learn to fight before tackling it repeatedly.

    Oh, and dying ain't such a bad thing. Teaches someone that they did a mistake, and gives them the chance to learn from it and not repeat it. This is my biggest issue with end-game newbies: they spam Final Hit on newer bosses and complain that it's too tough 'cause they keep dying. This is why learning from your failures is so important.
    Policroma
  • New event

    Greta wrote: »
    Helsa wrote: »
    Greta wrote: »
    You mean Old Event, Nexon recycles 90% of events and that's why they are broken.

    Nexon NA, on its own, can ONLY recycle events, this is why there is an "Official Past Event Suggestion Thread" but not one for new events. All past events are either in the executable, but turned off, or in the source code, but under conditional compile flags. This allows the non-Korean installs of the game some flexibility in terms of hosting events. Any "New" events have to be written in Korea first and then distributed out.

    Ok. But that's not the point.

    The point is that recycled events should be tested already 10000 times, but for some reason they come out still broken every damn week and instead of doing a quick fix they went to celebrate Thanksgiving or whatever that is you americans like to celebrate.

    It's specifically because the events are recycled that they're broken Day 1 all the time. They're working correctly, however since it's the exact same event tested multiple times that we had in the past, some values aren't being reset properly. For example, you can only buy 1 Master Plan Potion for this Master Plan, and since this event is the same as this summer's, you already bought the potion for this version of the event.
    PumpkinRioKimo159ChaosShadowWolfsinger
  • Books Vs Grumbills - The Search for Page 2

    (misclick)
    Kaaros
  • NERF G21. IMPOSSIBLE BOSSES ARE NOT FUN TO FIGHT.

    i just see an awful lot of complaining with no basis in this. im lvl 7k no reforges, pretty easily craftable gear. and i have completed all but the shakespeare questline. If you think its too hard why not actually check the wiki, yknow that thing that contains a stragey for almost every boss. and for everyone complaining about tagar and talvish. Have you tried using the Invinciblility frames in Chain Sweep and Anchor Rush. pay attention to what ur skills can ACTUALLY do. not just what u see at face value. anchor rush avoids 90% of talvish dmg and chain sweep can avoid the ground attack if ur in the air when tagar hits. srsly guys its not that hard.

    Actually, Tagar has had AI issues in the past (doesn't justify Talvish though). It would do things like Reaper Windmill every five seconds, which isn't enough time to deal any real damage to a pillar and dodge their attack, plus by the time you broke the pillar, Tagar would be under the ground preparing another Reaper Windmill.
    PlatinaKoki