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This is just me spitballing here and open to hear how others would take it or expand on it . As we all are (unfortunately) all too well familiar with: Drop-rates have been an issue on Mabi for quite a while and I know that while we have the weekly dungeon limits to circumvent multiclienting .
I was wondering what if we had something like the following scenario:
After 30-40+(of course this could be lower, but betting Mabi NA, they would do something around this range) unsuccessful RAHM runs without obtaining a BME, the drop rate increases by 1-5%(random roll) per subsequent run until success, then resets to base rate.
For materials, would be nice to have a material exchange system where excess common mats can be exchanged for rarer ones at a balanced ratio(This I could see it as if it is a very commonly dropped item, expect the amount to be very high in order to exchange it for a rare item).
Of course this is a very rough idea, but open to hear others' thoughts on this.
Hello peeps~ Hope you’re having a wonderful day! We have an amazing discord that is quite active and full of fun, memes, new friends, and availability of people to do runs with or be of assistance. A lot of wholesome content! https://discord.gg/q68deuV
(This is run by me and a few other amazing people.)
Since the merge happened and there is so many new friends to make, is there some way for friend list capacity to be increased? It is quite frustrating and challenging to delete people just to make space for the new friends I encounter. In addition, could blacklist not count as space of friend's list because blacklisting those bots take up quite a bit of space ;- ;. Sad feels when you have so many new friends, but can't add them all.