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The main point of MMORPG's is making progressions.
What makes Mabinogi unique is that you can be ANY class that you want.
Usually in other MMO's you cap a class and you are done, while in Mabinogi you can continue ranking other "skillsets/classes" which will somehow benefit your main class AND your character (in terms of HP, Defense, Stamina etc)
So there is no ending, unless you're done with every skill like us old folks.
Then again, The game itself isn't the only thing thats unique, the community is too lmao /sarcasm @Neyna
INT is the easiest stat to raise. Even as a Grandmaster Warrior, my INT was 200+ points above my STR.
Which just proves my point even more.
Say elves get 2+ less INT, and 2+ more STR, while giants get vice versa, that sounds balanced, right?
But you have to remember that giants have full access to all magic skills, while I can't say the same thing about elves and combat.
On top of that, giants have 200+ str and -20 less INT, while elves havet vice versa. Which is why people think it's still an unfair trade.
Sure elves can cap STR, but not as easy as giants capping INT. You actually don't even need cater to cap INT (even as a giant) you just need Divine link. Compared to elves for STR. They would need to Divine link AND use catering.