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Finity

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Finity
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  • Someone set this man's pants on fire

    hi
    can I slap him with this
    EGnlVH2.jpg
    pawcalypseKensamaofmariChaosShadow
  • "New and Powerful Enchants"

    Buffalos wrote: »
    Finity wrote: »
    There are enough gold sinks in game, and a lot of gold inflating factors are gone(Girg VHM,Saga 2 and conflict got nerfed). There is no need to push absurd repair fee with new content.
    Name a few that everyone uses. Because about the only ones I can think of are the NPC bought dungeon passes that are too cheap, and repairs. If I'm missing a few, please inform me of what they are.
    It's nice that they've removed some of the abused gold sources from the game, but none of that will remove the gold they generated and is currently being stagnated in the market to increase prices of mundane items.

    Adv hm dungeon passes needs money to make. Rabbie phantasm pass consumes 750k per run and you cannot use unrestricted dungeon pass. To become grandmaster you need to pay 1m.(Although Nexon screws themselves by releasing fake certificate in gacha) There's fee in dressing room. You need to pay to reset skills. There's fee in transactions in this game- Buying from personal shop through direct bank deposit(5%), making check(2.5%), selling through auction board(5%), direct deposit through mail (10%), and depositing item/money in your bank.
    I know repair fee takes good part of gold sink. I'm not saying that repair fee needs to completely be gone. I think it needs to be at reasonable rate.
    GTCvActium wrote: »
    I am banging my head at having that argument misunderstood, though perhaps I am failing to comprehend yours. I believe I should ask for a source, but where is specific usage of this weapon sustainable, that isn't gained through any other method, and is consistent enough to pay for the expected duration lost?

    I specifically mention a subset of players because the inflation is heavily favored more than what the developers expected due to certain events, to the point they shut specific methods down so that the value of gold wouldn't become worthless except in the bulk only the top players had achieve in that time frame.

    I can believe you when you say luxury for the sake of pride is a viable goal, but I fail to see where the profit margins are not red across the board. Though I am honestly not familiar with preventing or slowing duration loss. As an elf, we don't have access to final hit, so that skill is out.

    I suppose I should clarify, gold has dropped in value because overall, we earned more of it, yet the distribution is way off more than it should, due to the aforementioned factors. While higher geared players should pay more to use their gear, I also expect a certain amount of profit for higher geared players, to cover costs and make dough.

    And I'm saying that if you know you can't afford to support it, then just don't get/use it. There are people that can, will and do use them. If you went to obtain these, with the intention of using them, then you went in fully knowing what you are building and what it will cost to maintain. None of it is forced upon you you simple decided that you wanted more power but don't want the cost associated with said power.

    I'm saying that these repair fees are set at wrong rate. People forget this game is from Korea where they have more ways around to avoid gold sinks and much more inflated. They say 'its for a reason'. No, its just copied and pasted like everything else. I know why KR pushes expensive repair fee(so people would pay irl to repair for free), but people who don't get it sit here and try to defend it while in fact Nexon is not considerate enough or just being too lazy to localize. KR's plan was to make repair fee too expensive for anyone to afford so people would pay to repair for free. That wasn't intended to be gold sink. We don't have it here so we're left with repair problems. FFS, just put free repair fee or discounted repair fee option in VIP service or something so at least people have option to pay irl to repair.

    And what's the point of adding fancy new stuff when even most of 'endgame' players cannot afford it? Unless its you who says you can still profit off somehow magically. You mentioned 'Economical progress' when you're still losing money from your weapon's repair fee. The stuff that makes you money don't actually involve your main weapon because if you use it you lose money.
    It's like opening up a business while having a job. While you lose money in your business, you say you're still profiting off from the business because you have income from your normal job that is not associated with your business.
    There's not so much you can do with your combat skills- unless you're human and only uses FH or WOTG dura loss is inevitable.
    I have done almost everything to make money yet literally 'Nothing' can profit you off when you decide to use luxury expensive fee weapons. People say then switch to cheaper weapon when you run easy stuff. What kind content deserve this luxury weapon then? Since there's nothing you can do to profit off with that weapon. You may say it's not about profiting, well it's a problem because you're losing money for being 'strong' in this game. The only people who can afford these type of weapons are gold buyers, or you're using it while pulling money from your own bank at your loss.
    Sherri
  • "New and Powerful Enchants"

    GTCvActium wrote: »
    I'm not speaking for just end game players, but for player of all ranges. And yes, I do build luxury super high end equipment to run the hardest content possible. Why? Because I want to see what I can do at my best. Anything that gives me just slightly more edge is fun to acquire and experiment with because there's always ways of improving. The resources I acquire is used for my own entertainment, which is to see how far I can take my character. And there are still challenges to take no matter where you are. If you feel like nothing is challenging anymore, then go solo a 500%HP Alban, 50% player dmg, Mage hall. And I know what you will say, you won't do it because there's no gain, no reward worth that effort, and you're right, however, people will still challenge something like this regardless of that fact, because its a challenge, the completion of which is satisfying in its own right.

    You seem completely fixated on efficiency when even in real life people have the same incentive and tendencies. It's not efficient to buy an expensive high maintenance sports car when a normal one is sufficient, but people do it anyways for the joy and satisfaction of it. If you feel like you can't use them without loss, then you're not at the progress required to use that equipment, either level wise, economic progression, or personal skill. And yes, there are ways of using these luxury equipment efficiently and effectively either through experience, mechanics, or strategies.
    Finity wrote: »

    So a lot of endgame gears/enchants are meaningless because they are inefficient and people are advised not to use them. lol

    This misses the point of my argument, which is if you can't afford to use high end gear, then you're not ready for it yet.

    I did solo a 500%hp heroic alban with 50% max damage with Aton ciminei anvil stone before- not because it's challenging but because I wanted to upgrade weapons. Good luck using luxury gears there, since it'll kill dura very fast.
    I don't think any challenge in this game deserve "building this luxury gear to only complete XXX"- First of all there's not that much of a challenge in this game that you NEED that gear to complete it. Secondly, I think if you rely on gear that's not real challenge anymore because your gear is making it easier and you won't be able to do it w/o your gear. Challenge should be something like soloing Rabbie phantasm with BDK bow or beam swords. Am I going to do it? No. It's meaningless. Why do I invest in gears? to make things take less time. Not everyone is into "challenge" like you do and there should be other reasons to make progress in game.

    You cannot use these weapons without loss in end game contents. Maybe if you're human and use it only when FH'ing or blading. I don't know what 'mechanics' and 'personal skill' 'economic progression' you are talking about but as an elf dura loss is inevitable. It's not like I can level up and decrease dura loss when I use magnum shot. It's not like I can decrease dura used by figuring out how to use skills(since skills that do not use dura are limited). Even if you have a lot of money and can repair these weapons you're still operating at "loss" because you're spending way more than you're earning. Your words are contradicting, because you're saying "If you cannot use them without loss then you're not ready for yet" and "It's not about cost efficiency, its about challenge" at the same time. It doesn't even make sense anymore trying to justify this absurd repair fee. Personally I have never seen any game that does this. A game that player loses money for running dungeons/missions because they use better gear. And if there is that game is probably garbage. The expensive part should be weapon itself.
    Building divine weapon itself is luxury enough. 40 ancient golden crystals (which would cost 100+m in Mari)+ extras, enchanting until 3 piercing or high roll, special upgrading with Eweca protection stone, and reforging until you get roll you want. If players put that much effort into a weapon they should be able to use it without worrying about repairs, not 'switch to low tier gear because using this weapon is not worth using except for challenging' - it's like paying millions of dollars for a luxury car and keeping it in garage because I have to pay for some special b/s gas that costs 1000$ per gallon to use that car.
    + It's not like Nexon NA put these repair fee here for a reason, Nexon KR put absurd repair fee because they wanted internet cafe revenue and Nexon NA just copied and pasted without any localization like they always does.
    Sherri
  • "New and Powerful Enchants"

    Opalthira wrote: »
    Just use your endgame gears for you know...
    Endgame.

    No "endgame" content is worth 170k a point at 98%
    AeolysSherriYangKoete
  • "New and Powerful Enchants"

    All enchants scrolls from G21 contents will have repair fee x10
    I think its unfair for us because Koreans can repair at 100% for free if they go to Internet cafe. We don't have that option.
    You can repair at Ferghus or any other 92~95% NPCs and fix it with plat/crystal hammers or use perfect free repair kit but hammers are expensive and perfect free repair kits are not always on sale.
    Some people might say "well don't use new enchants then" but what's the point of adding stuff when people aren't even going to use it? :(

    Gaby5011Utsuro_Bune