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I did 30 and got nothing, but ultimately it's RNG.
you dont sound like you even know what rng stands for its a 1-100 chance 1-1000 1-5000 1-10000 the rarity of mabinogi never seen something go higher but still
Uh they sound like they know exactly what RNG stands for. They're saying that while they didn't get one within 30 boxes it's up to the luck of the draw (RNG) for the OP to be more/similarly successful.
I'm happy that you're bringing the Crow back for those who want it, but a bit dismayed that it had been previously treated as discontinued which has caused me (and some others I'm sure) to pay quite a bit of gold to get it in-game. Our own fault I guess xD
Restore the dungeons to the way they were before the Revamp then add a Hard mode altar room to all dungeons for people who want to can slog their way through these insane dungeons that don't really justify the slog fest that they are.
These dungeons are chasing new players away!!!!!!!
I agree. Dungeoning used to be one of the main draws for me as a player. Now I'm unmotivated to do them because after a certain amount of bludgeoning hp walls for absolutely zero reward (unless it's an xp event) it gets dull, assuming you can even get into the dungeon. I'm all for increasing dungeon difficulty since late/endgame folks need a challenge but when "difficulty" = "more time to kill enemies" rather than improving enemy AI or making me think, then it's just tedious.