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August 7, 1991
"Eat like a horse, train like a dog, sleep like a baby"
Anyone in Mari that knows of me, can vouch that I've always been a fighter class player ever since they were released. I always end up dying or deadly, but I deal massive damage as an end-game glass cannon maxing out over 1050 dmg with no buff or trans/caters. This skill set is truly my favorite of all time.
With all the being said, I have to agree fighter is VERY limited in what we can do at the moment. I would love to see a few more skills that maximize Fighter skillset and Debuff others when used, like Berserk for combat.
I would also like to see a skill revamp of Respite, its measly recovery shouldn't be static, it should be contingent on max health a player has. (I have over 1700 health atm, and the skill does maybe the recovery of a 100 potion with a skill time and cooldown)
Glitches need fixing, and skills need rework, I have to agree.