Check out all of the details of this month's Patch Notes, featuring the 16th Anniversary and VIP Renewal Update! https://mabinogi.nexon.net/news/90098/16th-anniversary-and-vip-renewal-patch-notes-march-14th
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

Kenson

About

Username
Kenson
Joined
Visits
202
Last Active
Roles
Member
Points
925
Badges
9
Posts
11
  • Mabinogi Glorious Glyphwright Contest

    giphy.gif
    You were expecting a fancy circle, but it was me! Dio!

    Server: Nao
    IGN: Arogya
    FionaMoonlightMusicat
  • Spirit Dual Gun's Spirit Control needs a tweak

    I would like to add, despite how it is worded, the gun unique ult makes it so you never have to use manual reloads on top of a skill reset on the end of wotg. When ammo hits 0, it fills up again using whatever ammo you have. It will also reload when you trigger a skill that requires more ammo than you currently have. It only creates a small issue where when you have low ammo and want to use bullet storm you can only hit a target count based on your current bullet count.

    The "strat" I think devcat is looking for gunners to use in mid to end level spirit guns is to have rush cooldown reset and dg ult, use wotg/norma/skills to farm rush resets and just dunk on rush. This ultimately gets easier when you add in crit uncap ult. It's not terribly interesting and is sort of clunky.
    Shiro42