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Owntrolf

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Owntrolf
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  • Unpopular Opinion

    Vivace is for speed
    BFO is for damage

    BFO sort of boosts magic but the effect is super minimal since it only affects bolts/int magic.

    Adv magic has no scaling from damage enchants/BFO
    Adv magic has little/no benefit from Vivace

    Raids primarily use BFO because physical damage dominates the game since vivace does little to nothing for physical damage skillsets.

    Example Calculation
    Damage with Weapon: 400-600
    Magic Attack: 600
    Skill to Use: Firebolt
    SpellCoeff: 0.35-0.5
    DamageCoeff: 0.2-0.4
    Overture: 40%
    EnchantedDamg(From Overture): 160-240
    Firebolt Base Damage(Dan3): 66-126
    Damage from MA: 210-300
    Damage from EnchDamg: 32-96

    Base+MA = 276-426
    Base+MA+Ench = 308-522

    Damage Difference with BFO
    Min Diff = 308/276 = 1.116
    Max Diff = 522/426 = 1.225

    But then again Firebolt is the best damage scaling magic so every other magic will have worse scaling than this and its also dependent on your damage for wacking with your staff/wand which is STR
    Sherri
  • What if Hailstorm became like Giant Fullswing

    Even if I'm nice and assume a low atk of about 600-800
    Most top archers I know should have over 1000 in min/max
    40% overture
    R7 Bow/
    840-1120 Base Atk
    3.24x Critical Multiplier

    Not assuming dual Magnum Damage 3 Accessories
    Dragon Bone Chip has not been factored into this +20% attack damage, this will stack multiplicatively with overture giving you a min/max multiplier of 1.68x your base damage

    Erg50 Bow/Crossbow was not factored in this, but doubled aimspeed with reduced cd on miss will increase the dps easily over firebolt


    Dan3 Magnum 560%
    4704-6272 non crit
    15240-20321 crit

    Magnum Damage 20 Gloves + 200%
    = 760%
    6384-8512 non crit
    20684-27578 crit

    Bohemian Magnum Boost(1.15x)
    = 874%
    7341-9789 non crit
    23786-31715 crit

    87% Magnum combo card(6th Magnum)
    = 1634.38%
    13728-18305 non crit
    44478-59308 crit

    The damage is much higher on an actual dedicated elf archer who shoots magnums every 0.5 seconds, I was just being nice and put a lower base min/max damage

    Here is the damage you would do with the most OP reforge/set effect setup with 87% combo card, 800MA, 450-600 atk with 43% overture.
    R7 wand for the non ego wand

    Sorry you need to open the image in another tab to see the entire chart

    Non Ego Wand
    8d227088ab.png
    Ego Wand
    f9c43a4812.png

    Everything here is assuming no reductions.
    Dont forget that physical damage has many def/prot reducing skills such as bone dragon summon, uppercut, scooter imp, snowman, dance of death,

    Bows/crossbows have a piercing of 1~5
    Regular Crossbows 1
    Bhafel Hunter 1 + 1
    Divine Crossbow 2 + (1~3) Novel Enchant
    Celtic Royal Crossbow 3 + 1

    Piercing from 1~5 ignores 6 def and 5 prot per level
    Piercing 1 = 6 def 5 prot ignore
    Piercing 5 = 40 def 25 prot ignore

    Hydra's reductions are nothing compared to what physical classes can use.
    If I had the opportunity to change race, I would switch to elf and go do archery instead of magic

    EDIT: I made a magnum spreadsheet
    https://docs.google.com/spreadsheets/d/1dnKybjDybZkzsf4dc794YWhGApiwG20QWYnA_U6ZkmA/edit?usp=sharing

    c6316d050a.png

    LutetiumCrimsọn
  • How would you feel if there was a new CS item

    Reusable item that can directly set your Weight Upper Lower and possibly Bust like Maid creation

    or another item that is like a reusable age pot that allows for Tin-20 age heights
    ChaosShadowTHICCthighssavelivesKensamaofmariCrimsọnLeineiDraech
  • Will there ever be MA buffs to old Enchants

    At this point, I dont even think Mana Hammer is worth it's Rank3
    For example in the past 25int = 1MA but now its 5int = 1MA

    The value of MA has gone down significantly.

    Max roll Mana Hammer is 5 MA

    5MA = 125 int in the past
    5MA = 25 int now

    The max MA achievable on gloves is +7 MA

    However with max damg enchants, we see between +20-40 max which applies to everything

    For normal weapons it would mean 50-100 Strength worth of max
    Dual guns 100-200 Strength worth of max

    MA enchants are super behind max damage enchants
    TwelieImaizumi
  • Nexon is Slaughtering my wallet Recently

    I would much rather buy a Lorna figure.

    edit* hmm, reconsidering it...
    RtmjgyW.jpg

    Man of culture
    Ktty[Deleted User]Radiant DawnRoyaltyBlissfulkillVimi