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Last Active
  • Playful Puzzle Returns!

    Psh, it would be great if all returning events came back with the unused remaining balance from last time.

    I had odd numbers of summer coins and vacation coins that I couldn't buy anything with and those were just deleted. Why even delete them? Just let us keep them and spend them next time. It's not like we didn't earn those coins.

    If we get to keep the rollover puzzle pieces and they rerun this event repeatedly, someday we might even be able to watch someone complete a 3 month event on the first day, which would be so entertaining that I wouldn't even be mad about it.
    SherriWolfsingerRadiant DawnCaterexMusicat
  • Connous Beach Vaca - Magic Piece 5 ???

    The EXP gained is based on how much EXP it would take to get to 100% at your current level. Since higher levels cost more exp, 100% of the exp required at lower levels will only fill subsequent bars less and less the higher you go.

    It takes 400exp to go from level 1 to level 2, so you gained 3500% of 400exp. That's 14,000exp, just enough to reach slightly above level 10.

    If you had used it at level 150, you would have gained 3500% of 2,224,000exp, or 77,840,000exp. If I haven't miscalculated, this would have gotten you to level 175 (note that this is 25 levels, not 35).

    This is less noticeable with smaller exp fruits/magical pieces like 25%-300% since the exp required doesn't change as much over those small ranges.

    At any rate, it's much easier to gain 14,000exp than 77 million exp, so you're better off reserving the pieces for when you've reached as high a level as you can stand to earn via normal grinding.
  • More stackable items please

    Why do we need higher stacks of dead bees?


    I would still like Fireball/AR/Ice Spear/etc pages to be stackable someday, but the current stacking update is a huge relief as it is.
  • after years of waiting

    When I saw my clovers stacking I immediately went to check if they'd implemented that stacking QoL update...

    They haven't, it's only clovers and only to 20.

    Still waiting for this one

  • Pet Trainer Event

    This bug happens every time we have this event format but no one has been able to figure out how to replicate it 100% so it never gets fixed


    Edit - Bonus issue:
    The "Have a pet summoned for 30 min" challenge says 0/2, implying that you can do it twice and get 5 coins each time for a total of 10, but it actually clears after the first 30 minutes and you only get 5.


    I've only been logged in for 34 minutes since the reset (you can see from the play timer that I've gained 1 count for the 30-minute login challenge plus a few mins towards the second count) and my pet has been summoned for exactly 30 minutes out of its 92-minute summon time. The event window jumped from 0/2 to "complete".

    On the first day I had a pet summoned for the entire duration of Nowhere to Run and it didn't count. Luckily I was able to summon a different pet and that counted, but still, something's off about this req.