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No. we don't need this. People would be mad when the stats they get from skills is removed because each race has their skills that are specific to each race. People would be mad when they lose the stats, the reforges, the bound gear they will never be able to use anymore. I would rather not see people complain on the forums.
I... really doubt that adding increased functionality will cause people to complain about the loss of functionality that would be obvious when such a transaction is done...
That's like saying we shouldn't add name changes, because people might have their original name taken by someone else.
What if Humans got a reworks to Alchemy Archery, and Cleric skills to drive home their whole support shtick?
What if instead of damage, humans were an enabler of sorts? Best heals, lots of stuns and support shot effects. For example AR could behave like a rapid fire longrange Hailstorm to lockdown rooms for your friends, Heal could heal more wounds or more in general, Alchemy skills can apply various additional DoT’s or Debuff effects Added on to stuff like Shock, Flame Burts, Frozen Blast, Hydra etc.
It would make humans remain the “Intro” class but also give them a Niche besides just Final Hit with Breoniac.
I'd like to see elves as mages, giants as brawlers, and humans as I guess... combat scientists?
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