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Iyasenu

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About

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Iyasenu
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October 31, 1991
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Golden Experience Fruit!
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Yo!
  • Spirit Weapon Conversation

    I think they change (default) conversation at ~level 40.
    Not sure if they change again later, but it's definitely kinda disappointing.

    I was kind of disappointed that they changed/removed their responses to so so many keywords, when compared to their Classic counterparts, but yeah as you mentioned the Interaction Crafter is how you can fix it yourself if you're so inclined.

    I guess it was to avoid weird instances where, like, a Female Bow spirit would say how much Smash sucks compared to Magnum Shot even though you put her on a Two-Handed Sword and not a Bow. (Though they do still have their own biases anyways, like a Male Wand Spirit will still say he likes magic even if he's on a Chain Blade)
    mysterysoda
  • Cannot craft Alpaca Robe

    I logged in today and was able to craft the robe. Strange.

    Oh I think the issue was how the game handles the weaving skill.

    You clicked the Loom, and it brought up Loom recipes.
    But you were technically closer to the Spinning Wheel, so the game wanted to act like you were using a Spinning Wheel recipe.

    Normally people just click the production tool directly to use the weaving skill, but you can technically just "Use" it from the skill list, and it'll look for whatever tool's closest to determine what list to bring up and what method to use.
    Clicking the loom to bring up loom recipes, but technically being closer to the spinning wheel just confused the game a bit, I guess.

    I just tried myself in game, I set my Loom and Spinning Wheel close together, and stood closer to the Spinning Wheel than I did to the Loom, like you were in the picture and the results were similar.
    IonCMKyrios
  • Pet Paradise Homestead Design Contest

    Oh well my homestead's mostly gathering nodes and crafting tools, but hey, time to join in anyways.

    92ba4a332a.png
    I'm sure Tia enjoys getting to share the cushion with a Sprite that doesn't actually take up any of the cushion's space.

    b38aefffe7.png
    Hopefully Artificial Turf is fireproof...

    9095eddb93.png
    If I had a Barnyard, I'd almost have a ranch going on at this rate.

    3443543507.png
    And I think there's a line forming for who gets to relax in the Cat Tower next.

    00456c4091.png
    :heart: :heart: :heart: ... Egg

    (Mostly) not pictured are the fields of herbs and mushroom logs.
    It's neat to see homesteads that are pretty, instead of just being filled with fields of things to gather from.

    IGN: Teraschione
    Server: Nao
    AnnalyricCMKyriosLaticijaFayeKaibamysterysoda
  • Pet Adventurer Guide

    Negumiko wrote: »
    Iyasenu wrote: »
    Though really, my main complaint is with one material for a certain pet house.
    That pet house is the Cat Tower and that material is the Soft Fur Fabric, or more specifically the item needed to make them, Soft Fur Pelt.

    You don't think y'all could maybe change the drop to be a 100% drop rate for it?
    2,160 pelts is already a lot, and the non-100% drop rate and (at least for normal players) coupled with the Camping Penalty and the eventual full-stoppage of field-mob drops after a certain point, and the poor source of EXP for their HP pool and the sparse spacing pretty much requiring the use of a fast mount or some sort of movement attack skill just... It's not fun! It's very not fun!
    And whatever the drop rate is, even using the 1.5x drop rate boost from the currently running Sunflower event's Blissful Aura buff doesn't boost it up to 100%, so it's probably at least less than 50% on its own.

    An increased spawn rate, density, or drop rate would be welcome, with all three together being perfect.
    Or heck, making it so they drop in batches of greater than 1 at a time would be nice as well!

    the drop rates for fur pelts are not horrible, it is just difficult to find a time when they are not being farmed by everyone else. I usually farm for fur pelts anytime between 1:00am and 7:00am pdt. takes the less the a hour to farm 20 pelts and even farmed 60 fur pelts once in under 3 hours. mythril ore feels much more annoying to farm for. if anyone has a low weaving rank wait until Monday to craft your soft fur fabrics cause it increases your success rate and rank 1 harvest song also helps.

    I can't even grind for THAT long, since I don't have Premium/VIP service I eventually get the penalty where I stop getting drops altogether for about an hour which forces me to pause.
    And the Sunflower buff doesn't even have time to expire before it reaches that point, either!

    Also, I do not recommend to manually mine mythril to make all the mythril ingots you need for the nails, that sounds like an absolute slog.
    Unless you're doing it to get some tandem refining training, definitely use the Synthesis recipe of Holy Water, Arat Crystal, and Mythril Ingot to grow 1 ingot into 10 ingots.
    You need 216 nails total for all levels of Cat Tower and Stable, which comes out to 4,320 mythril ingots, not counting any fails! Comes out to about 450 Holy Water and Arat Crystals, but frankly Holy Water is faster to farm and Arat Crystals come commonly from the end chest of Shadow Missions. Which sounds loads better than grinding for 21,600 Mythril Ore/Fragments.
    Kalulah
  • Pet Adventurer Guide

    CMKyrios wrote: »
    Hey guys, I wanted to provide you all with an update regarding the frequency of special expeditions and the acquisition of Pet Essential Oils.

    Firstly, as I wrote earlier in this thread, the bug that allows you to reset the mission list is not intended. The team will aim to fix this ASAP due to its obvious short term impacts.

    Secondly, we received word back from our team that it is intended that special expeditions come up as rarely as they do. As a result, yes it is anticipated that the price of Pet Essential Oil is very high given it's importance in Stage 3/4 Pet Houses (2 for Large Pasture). However it's also anticipated that over time, the demand for this material will plummet. To give some context, your prices are not far off from what KR's started off at as well (around 4-5 million per 1). Today, their costs for the material have fallen under 100,000 per 1, and we'd expect that as time goes on and people finish their pet houses and accrue extra oil and competitively undercut one another with their excess, that our servers would likely follow suit.

    The team understands that this may make the system a little less enticing and too costly for some people. I could only encourage you to utilize the lower level pet houses for now and continue to passively earn rewards as you have been as the prices to upgrade beyond Stage 2 lower over time.

    I wish Large pets could utilize lower level pet houses, but if you can't get your hands on the oil you can't even build the stage 1 large pasture.
    I get that this likely won't be a problem once the supply overtakes the demand over time like is being predicted, but it sure is a sore point right now to have to wait for a large pet to reset their fatigue on Saturday because it's Monday and they're already at 3 Fatigue from being on an expedition team three days in a row and you got one special mission since the update that failed to get the bonus at 96% success rate and oils are still millions apiece.

    Though really, my main complaint is with one material for a certain pet house.
    That pet house is the Cat Tower and that material is the Soft Fur Fabric, or more specifically the item needed to make them, Soft Fur Pelt.

    You don't think y'all could maybe change the drop to be a 100% drop rate for it?
    2,160 pelts is already a lot, and the non-100% drop rate and (at least for normal players) coupled with the Camping Penalty and the eventual full-stoppage of field-mob drops after a certain point, and the poor source of EXP for their HP pool and the sparse spacing pretty much requiring the use of a fast mount or some sort of movement attack skill just... It's not fun! It's very not fun!
    And whatever the drop rate is, even using the 1.5x drop rate boost from the currently running Sunflower event's Blissful Aura buff doesn't boost it up to 100%, so it's probably at least less than 50% on its own.

    An increased spawn rate, density, or drop rate would be welcome, with all three together being perfect.
    Or heck, making it so they drop in batches of greater than 1 at a time would be nice as well!
    FOXAssassinKalulah