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Why am I just now seeing different colored wings from Synth, when Synth has been a thing for ages.
I suspect it was a update that wasn't specified.
Update that wasn't specified?
This has always been a feature. Ever since Synthesis was a thing you could synth 3 of the same item together and possibly get that exact item back with random colors.
Most items can be dyed normally, so getting something back in random colors wasn't very impressive unless it was something like these undyeable wings.
But also, it's just that wings weren't all that expendable back when Synthesis was new.
But even so, this isn't perfect.
After all you aren't guaranteed to get the same wings back in a different color.
You can also get something awful, like a single Finest Fabric.
Why am I just now seeing different colored wings from Synth, when Synth has been a thing for ages.
Can you synth any wings though?
I think so, unless the wings are untradeable or expiring.
Too bad, you can't synth 3 expired Ferghus Wings together to get a random-color non-expiring pair.
You used to be able to synth expiring items, but after the very first Doki Doki event, they updated Synthesis to exclude such items.
Hmmm... I tried to do it once, but failed since i was kinda confused, but i see my guess was right about stacking up only on Strength stat. Thanks for confirmation.
Based on what the Beast says at the start of the mission, I'm guessing Kyururu either starts stronger or gains access to different skillsets based on how many times you've completed each Friend's daily quests.
But really, if the minigame doesn't change, then it's mostly fine to just make Kyururu super buff, and rely on basic attacks and windmill.
Also, as an addendum, if your mission takes place in the Dunbarton variation, it's harder because of the lower draw distance, not letting you see from afar where the Slimes are coming from ahead of time.
It's nice that the speed walk potions are only 100g from the Lucky Beast's shop, I guess!
One Slime got stuck near one of the field towers on the Dunbarton Map.
And draw distance in the entire mission is crap. For a game from 2003, you'd think Nexon could at least up that a bit.
The first time I did the mission, it took place on an Iria map, and unlike Dunbarton, the enemy draw distance is really far, so I could practically see them spawn in from the Lucky Beast's location.
The second time, which was in Dunbarton, the draw distance was the first thing I noticed.
Definitely an oversight.
I wish every location had the enemy/NPC draw distance that Iria does.
How did you spend your gold the first three rounds?
Stupid tractor still kills me.
I bought 5x HP100SE, +50 HP, and the rest went to Str.
You'll have to scroll down on the list of choices where it says Basic Stats/Basic Skills to see the option to open up the consumable shop.
I think it's called Souvenirs on the list of choices.
Ya'know, it's basically Lorraine's Nightmare, but solo?
I managed to finish it by stacking spending gold on Strength up to the max (~990) and that gave me enough damage to one shot all the Cellions and enough defense to facetank the Tractors.
After enough rounds, the game does have an end, but it just kinda boots you out of the mission.
Is this because it's day one, or because I'd failed my attempt earlier, or what, because I didn't actually get anything from surviving all the way to the end?