Lately, it seems as though everything you've added has been either in a hard mode dungeon/Shadow mission, or in some new impossibly hard quest mission, because of this, I see it fit to write you this letter from a Mid-game player. None of this makes me want to keep playing.
The new giant update came with nothing I could do or enjoy. The Chain skills are near impossible to obtain without shelling out a couple million gold that I do not have. Gacha's are only raising prices and killing the value of old formerly valuable items that I worked very hard to obtain. I can't enjoy living my fantasy life if you as a company only add things for the players who are more pro than I. Even the Newbies have gotten updates with fresh new looks, and teleport books that I as someone who has already been over 1k for years, cannot enjoy.
I don't want to give up on this game. I love this world that you've built. I love the rebirth system that makes me feel like someday, eventually, I will be able to do anything. I'll be as strong as those I get help from, and will be able to give help to players where are where I was. That is what I wish for the game, but as of now it looks like this won't happen.
The first problem I see, is the dwindling number of early and mid-gamers. Early players are discouraged quickly when they realize they can't be as cool or helpful as the "pros". They don't realize there are things they can do. Part-time jobs don't give the money they need, even though it's the easiest thing for them. They'll never get a nice dress by doing a 1k per day job. It would take 32 real life hours just to fill one gold bag, yet most part time jobs don't even pay that much. So what are they to do? Run a dungeon?
Dungeons have become ranked in difficulty. The easier the dungeon, the less money you can make in it. Fine, that's fair, but at low levels it takes the same amount of time to run Alby int, for a new player who could die several times per room, as it would for a pro to run a harder dungeon and not die at all. It breaks their weapons, armor, and spirits, and still they're wearing their newbie wear.
Perhaps they could buy something from a player tailor? But who trains tailoring anymore if they're not just in it for the DEX? This is where the Mid-gamers aught to shine. Yet there are no smiths, no tailors, no handicraft shops. All of Dunbarton is filled with player shops, and nearly all of them are selling items from events and gachapons. Why do you think this is? You added new manuals and materials just recently, didn't you?
Yes but as I said before, you added them to HM dungeons. I am mid game. I cannot solo a HM dungeon. Therefore smithing and tailoring are worthless to me. Even when I did recently start training these skills, I dropped, ego fed, or NPC sold every item I made. What else could I do? No one would buy them because they're blocky, badly rendered, and poor stat items. Nothing compared to the stats you can get from a Gachapon gained treasure. You have taken away one of the main things that a mid gamer has. And also there are some who came into the game, not for fighting but just to learn a craft and make some money and friends. That is now gone.
Sure, people are saying that the game is getting too easy, or boring, but you're mistaken if you think the reason is because we are all too high of level. Many of us just feel that our effort is wasted. Rewards aren't good and botting and hacking is growing. We in the mid game, just can't keep up. We're discouraged. Even if changes are made, it will be a long road to recovery for this community. We've fallen behind and many of us aren't sure how to catch up without resorting to the same methods as the botters, gacha players, and gold buyers, whom we hate so much.
So here I am, asking you to do something, and giving you the comments I've heard from so many mid-gamers.
Bring back the Crafting System. Make more things out of common leather, fine fabric, finest silk, and everything in between. We don't need new materials to make the item worth it, we only need them to have better stats. Even better looks only would be better than the badly rendered NPC sold armors that we can craft now.
Update the NPCs. Modern graphics have come a long way, and we're done with the square boobs and arms that disconnect from the torso.
Add new rewards to low level dungeons, not everything has to be rare.
Update the enchanting system. What good is a rF enchant for 1 point of HP, when I have totems with 70 HP on them? And I will never try and use a r8 enchant when it has a 60% chance of completely destroying my item.
We of the Mid-game ask you, Nexon, to realize that we are the majority. We help the beginners. We team up and conquer dungeons. We fight fully prepared in our best gear, unable to relax and use cheaper equipment like the pros who are just too strong. We spend millions on repairs. We are the biggest gold sink. We are not the problem, building us up is the solution.
Bring back the Mid-Game.
North America Alexina Server's Frustrated Mid-Game Alchemist