Kingofrunes wrote: »
Well they could, it would just end up in the purgatory of game design never to see the light of day. Some things in games suffer that fate. Watching Tory Ravine get smaller and smaller has been depressing. Belvast doesn't make much sense to be the location of the Divine Knights if you ask me. It's like oh look at all this empty space on this island, you know what screw it, we'll overtake Tory Ravine and shrink it, people won't care or notice right?
lol, yeah...Ah...well at least that's indication for g22. They can't leave it closed off forever.
G22: Toum, Teenyk and Jenny disappear from the Commonwealth and while helping Shayla look for them, the Milletian ventures into the mysterious Tory Ravine and encounters the 'Scary Fomors' that dwell there.
Just an Idea based off the NPC Dialogues.