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Yeah, after I looked at the HTML, JS and CSS, as a web developer, it FEELS like the following happened.
Someone in management comes up with an idea to revamp the way the site looks. Developers come up with a good looking version that has all of the information neatly alligned. Manager goes "Nope, I saw this article that says having things all spread out through the site increases engagement." Developers sigh sadly, and quickly try to revamp their code for the new requirements.
The above repeats many times for slightly different requirements, until the code is an unmaintainable mess, due to fundamental changes being required on a weekly basis. The developers are exhausted, and stop caring about the quality of the user experience, they know their complaints will fall on deaf ears, so they numb themselves and resign to the idea of having a subpar experience, since that's what the all knowing management team, who likely never actually played an MMO wants.
The management is happy because "Yup, the developers were able to adapt to changing requirements, that's what Agile development means." without actually knowing what agile means.