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RRM

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  • Blacksmithing minigame is rigged & buggy.

    Introduction
    Blacksmithing is a skill where players can craft items and play a minigame to improve the quality of the resulting item.
    The minigame is supposed to take the player's skill & actions (opposed to just character data) and reward the player
    with higher-quality items if they perform better in the minigame.

    However the minigame is buggy and is rigged against the player, resulting in low quality items even if the player does well.
    It takes the player's input and forcefully changes it (turning correct clicks into incorrect ones) via two major mechanics.



    Issue 1: Rigged Clicking
    What Happens: Mabinogi will often place a click somewhere other than where the player actually clicked.
    What Should Happen Instead: Take the player's click as-is, and just add slight randomness to the quality.

    TCZT28e.gif

    Even without zooming in, you can tell where your click was offset based on the color mixing. The target spots on the minigame
    have a red glow, and where you clicked has a blue glow. It's two components that blend, the red is the target and the blue is
    where you clicked, so they make an even purple where they overlay properly, but tinted red where you didn't overlay fully and
    blue where you overlapped with non-target space.

    JsB9cQZ.png

    In the above image, the first click was moved to the right, and the second click was moved right and down.

    When looking normally, all the blurring and blending makes it hard to even tell that it chose wrong...
    However by zooming in very close, we can see the clicked spot that the game chose as a brighter pixel in the center.

    mDEP1Y6.gif

    The chosen hit location is most often NOT where the user actually clicked!
    Even if you try to clicking slightly to the side to account for it, there's still only a chance that it'll pick the right spot.

    At rank F, the game pretends your click was up to 4 pixels away.
    At rank 1, the game pretends your click was up to 1 pixel away.
    (I don't have specific results for other ranks.)

    Now here's the major problem with this functionality.

    Even at rank 1, whenever you click, it could choose 4 wrong pixels or the 1 correct pixel.
    The odds of the minigame choosing the pixel you actually clicked for any given hit is 20% (1/5).
    The odds of the minigame choosing the pixel you actually clicked for all 5 hits in a row is (1/5)^5.
    Thus, the odds of the game deciding to go with the right pixel for all 5 hits in a row is 1/3125, or 0.032%.

    This is a much lower chance of getting high-quality items than other skills regardless of how well the player plays.

    The reason for the game doing this is, as best as I can guess, the game wanting to add a bit of randomness to the end result.
    That goal is understandable, but this is the wrong way to add randomness. A 1/5 chance per-click for the game to use
    your actual result as a player lowers the player's possible contribution to the quality (which is why the quality players
    can reach is limited).




    Issue 2: Cursor Teleport
    What Happens: Sometimes during the minigame, your mouse jumps off of the minigame area by itself.
    What Should Happen Instead: The game should not teleport the cursor off the minigame at all.

    U8o0hMO.gif

    In this frame-by-frame examination of the raw footage, we can see that the cursor teleports.

    Jo3OUfU.gif

    Three things to note.

    1 - It only happens once every few times.
    2 - It happens even with the lowest DPI where the mouse moves individual pixels at a time.
    3 - This is not something I experience with any other interface in Mabinogi.
    4 - Various smiths have told me they experience it too, also only in smithing.

    Update
    I found that using certain screen recording software on Mabinogi will trigger the teleporting constantly as long as the minigame is going on. In my case recording blacksmithing with GifCam does it. You can see in the below gif that the mouse works just fine until the minigame starts, and the teleporting stops once the minigame ends.

    NLTrQ0M.gif


    Summary
    Issue 1: Rigged Clicking
    What Happens: Mabinogi will often place a click somewhere other than where the player actually clicked.
    What Should Happen Instead: Take the player's click as-is, and just add slight randomness to the end quality.

    Issue 2: Cursor Teleport
    What Happens: Sometimes during the minigame, your mouse jumps off of the minigame area by itself.
    What Should Happen Instead: The game should not teleport the cursor off the minigame at all.

    These issues should be fixed so that a player's ability plays a bigger part in determining the result.





    Also I like turtles.
    IyasenuArjuneSherriJazmynSheenaOdinwolfeGremmBlissfulkillTwelie[Deleted User]and 2 others.
  • Eweca Orb - Incorrect Icon/Name

    What happens: The Eweca Orb is blue.
    What should happen instead: The Eweca Orb should be red, or should be renamed to Ladeca Orb.
    Why: Ladeca is the blue moon, Eweca is the red moon.

    - https://wiki.mabinogiworld.com/view/Eweca_(Homestead) Is red.
    - https://wiki.mabinogiworld.com/view/Ladeca_Shield_(Blacksmithed) Is blue.
    - https://wiki.mabinogiworld.com/view/Eweca_Short_Sword_(Blacksmithed) Is red.
    - https://wiki.mabinogiworld.com/view/The_Origin_of_Moon_Gates Made from pieces of Ladeca, which are blue.

    V71kOP1.png

    literly unplayeable
    fix it plz nexowned

    IGN: RRM
    Server: Ruairi
    Hardmuscle
  • [NAB] Cannot Select Grandmaster Gunslinger Mission

    Lezarro lets you continue to take GM missions for a talent you've already started GM missions for.

    But you can't start getting GM missions for a talent unless you're in it.

    So RB Gunslinger and get one (may need to complete it, I'm not sure if he checks quest progress or for the existence of the seals), then you can RB something else later and keep getting Gunslinger missions.
    Zairak
  • Mabinogi Documentary

    BlissfulkillMeriImaizumiOkamixdimsumLaticijahyaciinthIonKrukia
  • Is this a known issue, or was it just me?



    This is the video I linked in the support ticket.

    My items are getting deleted when I try to put them into my house, actively, across relogs.
    DaktaroGreta