Check out all of the details of this month's Patch Notes, featuring the Mini-games + Quality of Life Update! https://mabinogi.nexon.net/news/91106/mini-games-quality-of-life-update-patch-notes-april-11th
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KelpSoda

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KelpSoda
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  • Oh Boy We Hypin'

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    [Deleted User]
  • Why don't other MMOs do what mabinogi does?

    Tayloreski wrote: »
    KelpSoda wrote: »
    in FFXIV you don't really switch between classes, you just have like 20 characters that all look and share the same name and character slot, and you don't need to log out to switch between them, it's really more of a disadvantage since you have to share inventory space for all your characters.

    ._. but.. the moment you switch a weapon and so on you change class, its one character.. Or so it was when i played- unless it changed.
    Either way, you make one character and you can do more then one class on that said character.

    it has the same effect as logging out, selecting a different character, and logging back in, it's a snakeoil mechanic made to feelgood, like the illusion of choice when selecting gears and melds

    the entire game felt like snake oil tbh
    [Deleted User]
  • Why don't other MMOs do what mabinogi does?

    in FFXIV you don't really switch between classes, you just have like 20 characters that all look and share the same name and character slot, and you don't need to log out to switch between them, it's really more of a disadvantage since you have to share inventory space for all your characters.

    but that's a good thing, because requiring you to grind every life skill and related stat increasing skill to have an endgame character is stupid

    in fact the whole sandboxy design limits the game a lot since you can't really expect the devs to adjust the difficulty for a player minmaxing to a player just ranking up any skill they can, and the game does absolutely nothing to tell them to not rank up any skill they can
    [Deleted User]
  • Dont Put this anymore here PLEASE!

    lock a cool achievement, some special fashion item, a cool pet, a piece of equipment, increasingly rewarding quests, that kind of "it's nice so i'll try to get it" thing, behind a difficult task? sure

    that's a lot different from blocking something basic like a skill behind hours of tedious questing which involve mostly just talking to npcs and running around, sometimes maybe killing one or two basic dudes and a pushover boss

    with your logic you might as well lock the account registration page behind a cryptic RNG based ARG where you have to follow specific tasks and find clues in the internets so you can brag about the fact that you have a nexon account, anything easier would be children's play what's this with noobs wanting everything easier
    [Deleted User]
  • Why don't other MMOs do what mabinogi does?

    because you're not 13 anymore and won't associate those newer games with childhood memories, that's why no game does what mabi does to you or ever will
    [Deleted User]ZarozianXxBearslayerxXKyaryTJastec