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Raishii

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Raishii
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  • Mabinogi.Nexon.net redirects to site maintenance

    Did you try clearing your cache?
    Icedrake[Deleted User]
  • Adventure Grandmaster Missions

    TNinja wrote: »
    Meanwhile, Combat Grandmaster exspects you to solo Red Dragon.

    Huh?

    That's not the only talent with a kill a red dragon quest. Every battle-oriented talent, with the exception of Gunslinger, has to do that quest. And that quest can easily be done by just doing Saga 2 Episode 2.
    Kokoro
  • 100% Repair Is Virtually Useless

    You can also do x3 Alban Basic for a chance at getting some 100% free repair kits.
    Sherri
  • Is it wrong to like pineapple pizza?

    Spam originated from Minnesota, anyway. Hawaiians just consume more of it per capita than anywhere else.
    KensamaofmariPlatinaKoki
  • Max Durability Loss Has to Go.

    Maia wrote: »
    My point is that if you remove the max-durability loss from repairing, you destroy the mechanic of some NPC's having better skills. You eliminate that part of the game and a decision players have to make regarding their gear. I don't really think that's a step forward. People do pay for those protections, less so with the style tab now but people still do it especially on their mega-expensive weapons or whatever.

    I see no problem with eliminating an old mechanic. That's just apart of game evolution. And personally, it was never even a good mechanic in the first place. It makes no sense how a person manages to damage something even more when trying to fix it. That's like taking your car to get a dent fixed, and them managing to bust a hole through the side of the car.
    You also eliminate a primary point in having higher maximum durability weapons and alternatives. The only perk remaining would be how long you go between repairs rather than the lasting ability of the weapon to not break. Platinum and golden hammers of durability become nearly worthless as well. Platinum hammers exist to regain that durability and are rather steadily introduced into the economy. If you don't like losing max durability, pay 1m per point to regain it.

    And? Games that don't have this repair mechanic don't suffer from this. Besides, newer and better equipment will always be released. Platinum and Golden hammers becoming obsolete would be no skin off my teeth. It wouldn't be the first time a mechanic has changed and nullified an items use. i.e Remote Administrative Office Coupons.
    Lastly, I've had "end-game" gear time and time again. Repairs have not killed a single item I own because, well, I don't repair at ferghus. If you don't want to lose durability, repair at 97-98% and you'll be fine regardless of how much you use your items. No, I'm not very lucky and I do lose points. However, I get them back from hammers (event or purchased). Heck, I still have repair protection on some (most) of my items that I got from events who even knows how long ago. Repairing doesn't kill equipment, enchanting or special upgrading does. Repairing just dings it.

    ...It should be pretty obvious that nobody repairs their high-end gear at Ferghus, so I'm not sure why you're trying to give advice on that matter, lol. Even at 98% + blessings, plenty of friends and I have stories to tell about Edern's repair failures. The point still stands that repair failures shouldn't exist.
    Jexso