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Lucious_Loracio1

About

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Lucious_Loracio1
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795
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8
Birthday
June 12, 1996
Personal Quote
"Without a strong foundation; something cannot be built up and still be considered stable."
About Me
I just come on here to rant about things occasionally, don't mind me.
  • On the Topic of the Windmill Skill

    Wow, did not expect this much discussion. This topic is pretty much null for me at this point. Just more jaded answers and people telling everyone to gain months of knowledge and/or cheese all the training. My opinion has changed since I made this thread, I still think skills like Windmill need tweaking but do not think it should be made easier.

    I was just stating examples and trying to get a discussion going. Going to answer a few people then just leave this topic to continue or fall off.

    @Hardmuscle I disagree. Your argument falls apart when you realize that a new player might not know how to build a character and will just run a Ninja or Chain slasher, making their grinding for an AOE that much easier.
    (Not to mention most other AOE attacks do more extra damage compared to Windmill.) You say everyone should have to work just as hard as everyone else, on the assumption that you can't just gain that same thing with an even easier method. On another note, your statement of "Stop trying to gag the horse who dares to gift you... and play the game like everyone else." comes across as an attempt to incite me. Which I do not appreciate.

    I do agree, however, that everyone should work just as hard as everyone else to obtain the same thing. With the current state of the game, however, it just simply isn't possible.

    @Zairak My predication (not sure how giving numbers and calculations counts as preaching but ok) is based on the fact that training Windmill could use tweaking. Honestly, my opinion has changed since I made this topic and engaged in discussion. I don't think Windmill should be made easier at all. This was obviously a lapse in my judgement and the poll has now become moot. I apologize for my poorly written examination.

    Also I couldn't care less about leveling Windmill anymore as I can use other skills to the same effect. I'll probably get around to it eventually, as I am chronically lazy and am generally bad at MMO's. lol

    And no, I won't reset my skills as I have points in stuff that I like, such as: music, composition and a litany of others that I deem as necessary for my enjoyment of the game. (the mining skill is necessary I tell you! NECESSARY!)

    TL;DR
    all of you can suck a lemon ecksdee XD and I hope to see you in-game so we can hang out

    I apologize if I didn't get to your response, I'm just covering a couple posts that piqued my interest. If you want to hear my opinion on these things, please feel free to contact me in-game in the Alexina server on channel 1 or 2, my name is Loracio and I usually hang out in Tir. @ me if you're not interested (sadface) and I'll get to it eventually.
    Zairak
  • REMOVE CHAIN AS A BEGINNER TALENT DURING REBIRTH

    This is actually a problem with a lot of what DEVcat does. They release something new, make it grossly overpowered compared to some earlier talents, then forget to even balance the talents that came before accordingly. Making the new talent much more sought after. Mabi these days is just, "Activate skill, click area, watch everything die." Rinse and repeat.

    Why bother playing the Warrior talent when you can get better (and faster) results playing as a Chain Slasher?

    Fix your game DEV.
    YangKoeteSheenaBlissfulkillImaizumiskpkionSherriRihoshiSiniavokajaTHICCthighssavelives
  • On the Topic of the Windmill Skill

    (I'm not sure if anyone else has an issue with this but I just decided to share my thoughts on this topic.)

    I've been playing Mabi seriously for a few months now and I can't help but notice something pretty annoying...

    So I'm currently at rank 4 Windmill and I noticed something mildly concerning. As a human I'm only getting about 0.06 EXP from a single use of Windmill on defeating a Boss level monster. Which would be fine if not only for the fact I need to then grind it 1500 times, then 2000 times, and then another 2000 times just to get rank 1. This is, of course, without mentioning the fact that this only nets you about 30.00 EXP out of the 100.00 needed.

    Tendering potions are also a thing you can use, but that costs real money to obtain. Even if you do get some occasionally from events it's still not enough.

    Even if buffing the amount of EXP is a no-go, at least think about how we'd have to train this. Just to get all 100.00 training points to reach rank 2, I'd need to grind for hours on end just to get it at least 30% full. Considering Windmilling several Strong level enemies only nets you 24.00 EXP after about 40-48 times being used. Which brings on even more grinding with having to kill Boss level enemies 1500 times (750 times with 2X training exp). Which only brings you to about 69.00 total training experience. Then you can kill several Strong level enemies 30 times just to get the rest at a reasonable pace. (Considering you have to defeat Strong level enemies 3000 times just to get 30.00 training EXP.


    Sure you can use skills like Puppeteering to make the grind more bearable or maybe even just get a group of friends to help you, sure. That still doesn't solve the underlying issue of days of grinding that people without those luxuries have to go through. Which is a HUGE turn-off for early players that just want an AOE attack to help deal with large groups of enemies. (Which is usually their only option in these cases.)

    In conclusion; I think that Windmill is a useful early game skill that should be more accessible to early game players. Putting it behind a huge wall of EXP that only gives a minimum pay-off seems absurd. Considering Windmill can be easily outclassed by many other AOE attacks in the game that require the same amount, if not less, amounts of grinding.

    What does everyone else think?

    edit: replaced Awful with Strong in a few places\
    cut-down on pointless sentences
    Also bringing this in from one of my comments:
    "Consider Kunai Storm for instance. It's a move that only requires you to do basically the same thing but with easier pre-requisites. It might have a slightly slower cooldown, but consider the fact it is actually easier to train Kunai Storm, at around rank 1-3, comparatively. It also has better damage overall and can be used at a distance.
    Kunai Storm wiki link
    Here's the Windmill wiki link if you need it too
    YangKoete