[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the
Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!
Dungeon Reward Rate Increase Event
Comments
Also, more people scrambling to the end chests at the dead ends of the map if your looking to tailor the robe
Well, that person could just run the dungeon solo if their main interest is the Destructive/Demon Child stuff (never heard of the Demon Child stuff, though).
Demon Child are the Succubus Fiend things.
For some reason the pattern refers to them as Demon Child but the actual items are Succubus Fiend.
Only pattern I'd found for them so far was called Demon Child Boots, but once I actually made them they're actually called Succubus Fiend Boots.
There should be patterns for the dress and bracelet.
Not sure on any other places they drop from, by I found my pattern from one of Rabbie Advanced's dead end chests, so at least it's not Phantasm you have to do to find them.
Grinding for celtic mats with an 8 man team used to be fun, sociable, and productive because that's one of the few mats without insane drop rates and weapons that are actually worth something. Now it's just not an option if I want to do something with a larger guild, and having less to do as a guild has contributed to it dieing off. We're not completely dead but we're definitely not as big as we used to be and there isn't really a reason to recruit more members since you only need 3 friends to play the majority of the game. Heck, we may not have ever needed a server merge if the dungeon entrance # wasn't decreased to 4 people. I really think that's the biggest contributor to this game's death. Please set it back to 8 people permanently.
Higher party size would increase the amount of materials in circulation throughout the economy and would allow more crafting.
Please understand Nexon America, We Are Not Korea or Japan where they have insane amount of people that have actual gear. NA is near only 10% of the player base that can actually run super hard content. This fact applies to the new content that is about to be released "Veteran Dungeon" from Korea. Are we just going to be doing 4 people again and have only 10% of the actual player base be able to even attempt to finish?
Don't be like the worst company that removed a good feature only to return it as a event feature or cash grab, its stupid.
You have players who like to do dungeons with a lot of friends, taking that away kills it for them to doing something else besides dungeons while dungeons had been overshadowed for a long time now.
Please consider keeping the eight-player limit permanent. It helps materials to circulate better in the servers and is also a good activity for guilds and groups of friends.
Unless your friends wanted to stream on mixer, there's no way in game to stay connected. (Not counting IRL LAN cables.)