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I hear alot of players mentioning there should be more gold sinks in the game to help possibly reduce inflation. What if we could pay gold to add success rate to enchants? You could even have a system where we donate the gold to the church, and we can get a single boost once per week. Thoughts?
Comments
That's actually a fantastic idea; why not extend it to red/blue stone upgrade success and other such things as well! I see this accomplishing three things:
1. Another sink,
2. It moves people forward,
3. It will reduce demand of enchants, lowering their price. Depending how interconnected the markets are it might effect other markets as well.