Check out all of the details of this month's Patch Notes, featuring the Great Era of Commerce Part 1 Update! https://mabinogi.nexon.net/news/75193/great-era-of-commerce-part-1-patch-notes-june-30th
[NEW MILLETIANS] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
If this is your first visit, be sure to check out the Nexon Forums Code of Conduct. You have to register before you can post, so you can log in or create a forum name above to proceed. Thank you for your visit!

Auction Board System

YuechiiYuechii
Mabinogi Rep: 2,045
Posts: 44
Member
in Feedback and Suggestions
Throughout the seven years being on mabinogi, It's clear to see people who use the "free market tactic" sometimes find it unreliable due to the constant price changes and spending the whole time going back and forth trying to find out the "current" price. And even though we have the housing system, it's been long outdated since having a 5mil limit is troublesome.
Which is why I'm confused why no one addressed us getting the auction board like KR has, And it would be a lot simpler to sell and buy things this way. If anyone has other opinions please comment or simply vote on the poll so this can be noticed.
Hardmuscle
  1. Should we implement The Auction Board?7 votes
    1. Of course!
       86% (6 votes)
    2. Nah, I'm fine how things are.
       0% (0 votes)
    3. I have other options
       14% (1 vote)

Comments

  • HardmuscleHardmuscle
    Mabinogi Rep: 13,035
    Posts: 2,554
    Member
    edited October 5, 2017
    This has been discussed for many years; and while I'm not against it, the Item Search for Kiosks (at the Housing Board) serves essentially the same purpose (with a few touch ups, a pricing-cap increase and bidding; it could easily become this). ~ A simple search shows it's a hot topic.

    Kl3WHae.jpg

  • SiodhanSiodhan
    Mabinogi Rep: 3,825
    Posts: 315
    Member
    Just let us search the shops via the board as well,allow us to keep a shop/kiosk open while not being online and allow the same upper limit on every license. It's no surprise we moved from the central market hub (which even got a space update) to belvast. It's the ever growing inflation. Vindictus shows that they don't necessarily know how to implement a market average display as means to get into the market more easily for newbies anyway, so you may as well make this the extent to which shopping is made more convenient.
    Hardmuscle
  • HardmuscleHardmuscle
    Mabinogi Rep: 13,035
    Posts: 2,554
    Member
    @Siodhan
    Siodhan wrote: »
    Vindictus shows that they don't necessarily know how to implement a market average display.
    Vindictus was built in Source; Mabinogi was built in Pleione. The difference is like night and day. I don't think it has as much to do with lacking the ability as it does other reasons. KR decides what can (or cannot) be released in NA. A lot of their decisions are determined by gross annual costs and earnings (per region). I can't say for sure why they haven't done this (because I don't work for Nexon), but I do know from other titles they're directly affiliated with, they definitely have the ability.

  • Darkpixie99Darkpixie99
    Mabinogi Rep: 8,660
    Posts: 1,704
    Member
    edited October 5, 2017
    Nexon KR already made this a Mabinogi feature, not entirely sure how long it'll take to get here if we ask for it...or if they'll release it in another content update.
    KR Tutorial Page Most recent AH KR dev update.
    KR AH Release Notes
    124172959.JPG
    Hardmuscle
  • HardmuscleHardmuscle
    Mabinogi Rep: 13,035
    Posts: 2,554
    Member
    @Darkpixie99 ~ Yes. We already know. It's specifically mentioned in the opening post.

  • Darkpixie99Darkpixie99
    Mabinogi Rep: 8,660
    Posts: 1,704
    Member
    Hardmuscle wrote: »
    @Darkpixie99 ~ Yes. We already know. It's specifically mentioned in the opening post.

    It's better for NA devs to see how much work was already done, if they weren't aware in the first place.
    Also helps people get an idea of the feel for the AH through what they can see off Google Translate, and it's better than nothing at all.
    Hardmuscle
  • HardmuscleHardmuscle
    Mabinogi Rep: 13,035
    Posts: 2,554
    Member
    edited October 5, 2017
    It's better for NA devs to see how much work was already done, if they weren't aware in the first place.
    Also helps people get an idea of the feel for the AH through what they can see off Google Translate, and it's better than nothing at all.
    I understand why you shared what you did. The first part of what you said gives the impression you're telling people something they don't know (like it wasn't said already). As far I know, NA doesn't actually have any "specific game devs" as they're called in the gaming industry. They are more like highly paid instruction readers. That's not saying they don't have people with the ability, just that there isn't a devCAT NA-equivalent.