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Make different melee weapons more useful

scienceguy2scienceguy2
Mabinogi Rep: 405
Posts: 6
Member
in Feedback and Suggestions
1. with a shield then when using def it stays on for a duration- which when enemies attack you they get stunned -the stun duration increases with rank- and also able to block all physical skills ex stampede tanks should be useful i
game play the in game should not be all about dps- support abilities should be important too- i mentioned this in another fourm "More Shield-based skills?"
2. 2 handed weapons - humans and giants- when using counter attack with two handed weapon it creates a 120 aeo in front of you.- this goes along with two handed weapons improve aeo of skills ie windmill, and also brings life to a skill that is not very useful in the game.
3. changes to bash- bash with blunt weapon does most damage with sword least (sword would have reduced damage.people now have to chose between fh and bash). with axe you get to ignore protection(same damage as with using sword) (axes are about crit so people would consider red upgrading axe for bash crits this would also make people think about using shields since they are both 1h weapons )