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The New Gen's Guide to Veteran Mabinogi Terms
Okay, I'm sure the list is already out there somewhere, but I'm going to start off with listing off the easiest and most confusing terms.
(Feel free to add in a link to a forum of this nature that's already been established.)
-SM: Shadow Mission
-TM: Theater Mission
-MA: Martial Arts Tournament (Found in Avon)
wiki.mabinogiworld.com/view/Erinn_Martial_Arts_Competition
-NMP: Note me price, usually players with this in their party won't add you to thier friends list and will note you back. If they're interested in your price range that is.
-NMO: Note me offer, usually players with this in their party won't add you to thier friends list and will note you back. If they're interested in your offer that is.
-BO: Buyout offer, usually a price in gold.
-CO: Current Offer
Anything else can be found here:
wiki.mabinogiworld.com/view/Glossary





Comments
I believe the right term would be "Auto Win", offer the amount of gold I stated, and the item is yours, no delay.
Tara
- SCC = Shadow Cast City
- EB = Enemy Behind (rarely seen)
- LD = Lingering Darkness (Rarely seen)
- TOA = The Other Alchemists
- SS = The Sulfur Spider Inside Shadow Realm
Taillteann (or just Tail)
- Conflict = Conflict! An Unexpected Battle
- Provo = Provocation
- SW = Defeat the Shadow Wizard (not to be confused with 'Defeat The Shadow Warrior')
- BFT1 & BFT2 = Battle for Taillteann I & Battle for Taillteann II, Respectively
- DFC1 & DFC2 = Defeat Fomor Commander I & Defeat Fomor Commander II, Respectively
- Scout = Rescue The Scout
- TDB = Taillteann Defensive Battle
BD = Black Dragon, raid boss in Connous (South of the Scorpion Mark, Southeast of the Oasis if summoned by a player)
Old-School Generations List
G1- Advent of the Goddess
G2 - Paladin
G3 - Dark Knights
G4 ~ G6 - Explorers of Iria (NA got the entire continent of Iria in one super expansion; In Korea, it was separated. G4 - Explorers of Iria, G5 - Elves of the Desert, and G6 - Giants of the Snowfield)
G7 - Ancient Secrets of the Irinid
G8 - Dragons
G9 - Alchemy
G10 - Goddess of Light
G11 - Sword of the Gods
G12 - Return of the Hero
G13 - Hamlet
G14 - Romeo and Juliet
G15 - Merchant of Venice
G16 - Macbeth
G17 - The Classic
I did leave after G17 so I'm not sure what the others are after that other than G19 and G20 are related to the Alban Knights, just I don't know the subtitle for those ^^;
Adding "Final" after a generation number usually denotes the Final Boss battle for that story arc and may require a small party if the player is unable to solo. Bear in mind that there are also some finals that are solo only (Forget which ones... it's been too long).
G17 - Shamala and Nightmare
G18 - Saga Iria/Saga Iria: II
G19 - The Divine Knights
G20 - The Gate of Sanctuary
Names of Towns
Tir - Tir Chonaill
Dunby - Dunbarton
Tail - Taillteann
Equipment
Dura - Durability
Es - Enchant
Ego - Spirit Weapon
CC - Chaincast
Party Ads
B> - Buying
T> - Trading
S> - Selling
WTB> - Willing to Buy
WTS> - Willing to Sell
WTT> - Willing to Trade
LF> - Looking For
R> - Recruit
Combat/Skills
CP - Combat Power (how strong your character is compared to the monsters you face, indicated by pressing 'left alt' which displays in front of the monsters' name. In order: weakest, weak, normal (will appear without a tag), strong (powerful), awful (very powerful), boss.)
AR - Arrow Revolver (archery skill)
WM - Windmill (combat skill)
FH - Final Hit (combat skill; human only)
FS - Final Shot (archery skill; elf only)
CS - Crash Shot (archery skill)
Magnum - Magnum Shot (archery skill)
IS - Ice Spear (magic skill)
FB - Fireball (magic skill)
TH - Thunder (magic skill)
PH - Party Heal (magic skill)
Insp - Inspiration (magic skill)
Hydra - Hydra Transmutation (alchemy skill)
MK - Musical Knowledge (music skill)
Overture - Battlefield Overture (music skill)
Enduring - Enduring Melody (music skill)
Trans - Transformation (temporarily become a powerful alter ego that differs by race. Available after finishing G2. Humans = Paladins/Dark Knights (DK only available after finishing G3); Elves = Falcons; Giants = Beasts)
Demi - Demigod (lets you temporarily have the power of the gods and gives you certain unique skills. Available after completing G10. All Demigod skills available after completing G12.)
CRX - Celtic Royal Crossbow
CRK - Celtic Royal Knight Sword
BDK - Black Dragon Knight's Giant Sword
BDK Bow - Black Dragon Knight's Bow
Tribolt - Celtic Tribolt Wand