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HS Dungeon

GremmGremm
Mabinogi Rep: 1,840
Posts: 184
Member
edited September 15, 2018 in Feedback and Suggestions
How about adding a Homestead Dungeon to the Building Tab in the Construction list (Building)?

Suggestion:
This HS Dungeon (Lv1) will be unlocked at Homestead level 15, upgrades will be available up to Lv3 with higher difficulty and better rewards. In order to enter the HS Dungeon you need to offer an item and x Homestead stones, example:

How to enter the HS Dungeon's different difficulties:
HS Dungeon Lv1 (Unlocks the Normal difficulty)
Entrance fee: Item + 3 Homestead Stones
HS Dungeon Lv2 (Unlocks the Advanced difficulty)
Entrance fee: Item + 5 Homestead Stones
HS Dungeon Lv3 (Unlocks the Hard difficulty)
Entrance fee: Item + 10 Homestead Stones

Due to the size of the interior of the dungeon a lot of items will be required for its construction, on your Homestead there will be a big stone gate inside a cliff (2x6) sticking out of the ground. Inside there will be the goddess statue, an item chest next to the entrance and the area/square where you need to be in order to enter the dungeon will be in front of the goddess as usual.

That chest is where you can store the items you need to upgrade your HS Dungeon, (Warning, once an item is put inside you can't remove it again) so you won't have to carry everything in your inventory.
Once the Homestead Stones and the items have been deposit in the chest the upgrade option will be available and your dungeon can level up to the next stage, the chest will be cleared during the upgrade so any extra items will disappear, once you reach Lv3 the items inserted will be used to enter the dungeon along with the amount of Homestead Stones you decided on.


This is meant to be a sort of EndGame idea where the players who have already maxed out their Homesteads and decorated them to their heart's content can get some extra materials and/or items for their Homestead, the rewards from the last chest could include exclusive HS items and decorations for the owner to use in their HS or items needed for various upgrades.

Another idea is to have the dungeon drop exclusive items not found anywhere else and have new props in the Homestead Construction List that need those specific items in order to be built, the possibilities are endless and i myself think its such a shame that we don't use this opportunity and expand the Homestead possibilities.


HS Dungeon Lv1
300 Homestead Stones.

Additional materials needed for creation with Homestead Stones.
    Firewood × 20
    Building Stone × 30
    Large Nail × 15
    Wood Board × 10
    Base Herb Patch × 5
    Bloody Herb Patch × 8


HS Dungeon Lv2:
400 Homestead Stones.

Additional materials needed for creation with Homestead Stones.
    Average Firewood × 20
    Building Stone × 40
    Copper Plate × 10
    Large Nail × 25
    Wood Board × 13
    Base Herb × 15
    Mana Herb Patch × 8
    Sunshine Herb Patch × 8
    Fine Leather x 10
    Silk Thread x 10


HS Dungeon Lv3:
500 Homestead Stones.

Additional materials needed for creation with Homestead Stones.
    Finest Firewood × 15
    Building Stone × 50
    Iron Plate × 10
    Large Nail × 40
    Wood Board × 15
    Base Herb × 40
    Bloody Herb x 20
    Mana Herb × 20
    Sunshine Herb × 20
    Golden Herb Patch × 10
    Finest Leather x 20
    Though Thread x 20
    Flint × 5
    Falias Fragment x 5
    Cheap Leather Strap × 10




All the items are available for any player and there are no items locked inside of an event either, some of the items can be tricky to get but at this late in the game i think its a decent challenge for the Players that value their homestead.
(Also, I'm getting really tired of all these Event-only items. I want something more permanently to the game instead of hoping that one old event comes back so i can get the items i need/want...)

All of this is optional of course but i still think its a good enough suggestion that i want to give it a shot, anyone have any suggestions or options they wanna add? Feel free to comment below!


Gindr
Alexina Server

SherriTHICCthighssavelivesKensamaofmari
  1. Would you like a HS Dungeon of your own to get new items for your HS?11 votes
    1. Yes please!
       91% (10 votes)
    2. Nah, im good.
       9% (1 vote)

Comments

  • THICCthighssavelivesTHICCthighssavelives
    Mabinogi Rep: 6,855
    Posts: 790
    Member
    There has to be a reason to put a dungeon entrance inside a homestead and not just put it outside like the rest. The only reason I can think of is that each HS dungeon would be totally customizable by the owner, from the enemies to the environment to even the cutscenes. The enemies found inside will be collected via taming from around Erinn, the dungeon's environment is collected from existing dungeons or locales via sketching, the music is custom made via scrolls, and the cutscenes are made with the mabinovel system. Paint items and dyes can be used to color it, and homestead props can be used to decorate the inside. The owner can then set entry permissions and/or party requirements and have the dungeon accessible at any time, even get a log of who ran the dungeon and how far they got. These dungeons can be for entertainment or grinding.

    It's easier and more consistent to place a player's custom dungeon in the same place as their custom playground and custom home (also known as homesteads). If the entrance to ALL custom player dungeons were in one location in Erinn, the logical place is inside the Poulnabrone Stone. Unfortunately, you would have to select from hundreds of player dungeons with a list/search somehow, and that's just no fun to me. Your idea of placing the entrance inside the homstead is far cooler. You have to actually meet the player to enter their HS dungeon.
    ForeRunia
  • GremmGremm
    Mabinogi Rep: 1,840
    Posts: 184
    Member
    There has to be a reason to put a dungeon entrance inside a homestead and not just put it outside like the rest. The only reason I can think of is that each HS dungeon would be totally customizable by the owner, from the enemies to the environment to even the cutscenes. The enemies found inside will be collected via taming from around Erinn, the dungeon's environment is collected from existing dungeons or locales via sketching, the music is custom made via scrolls, and the cutscenes are made with the mabinovel system. Paint items and dyes can be used to color it, and homestead props can be used to decorate the inside. The owner can then set entry permissions and/or party requirements and have the dungeon accessible at any time, even get a log of who ran the dungeon and how far they got. These dungeons can be for entertainment or grinding.

    It's easier and more consistent to place a player's custom dungeon in the same place as their custom playground and custom home (also known as homesteads). If the entrance to ALL custom player dungeons were in one location in Erinn, the logical place is inside the Poulnabrone Stone. Unfortunately, you would have to select from hundreds of player dungeons with a list/search somehow, and that's just no fun to me. Your idea of placing the entrance inside the homestead is far cooler. You have to actually meet the player to enter their HS dungeon.

    Fun fact, i made an almost identical suggestion that you just described in the past but it was completely ignored. I also wanted a player-made dungeon and for making it more personal to have it in the HS (+ where would we place them all? Imagine each player making a dungeon of their own in Erinn, we would have flooded the place. ^^")
    But instead of taming i went with their Fomor Scrolls, collect the scrolls that can be used as summoning materials for your dungeon, every visit will consume 1 scroll for every creature you have available (If you have more than required and they weren't summoned then those scrolls will remain intact)

    I had a large page filled with details but considering the amount of work etc im pretty sure the Mabi-team were just laughing at me for even thinking of such a far-fetched idea.
    So this time i decided to have a normal dungeon for the HS first and if it pass to add requests/Suggestions about having the player being able to customize the dungeon to their own taste.

    The main problem would be the exploitation about skills etc that needs to kill certain creatures or levels that the player now could meet in their own Homestead and thats two of the reasons why i first placed it in the Homestead so that only the owner + friends/guildies can visit only and for the Homestead to be Lv15 before being able to build the first stage of the dungeon. A.k.a endgame materials.

    So im taking one step at a time here this time and after that ill see how far i can go with this HS Dungeon, im just hoping for the best this time so it wont happen like it did last time...
  • GremmGremm
    Mabinogi Rep: 1,840
    Posts: 184
    Member
    I also tried to make suggestions about having a main homestead or auto mapping but so far i haven't been able to get any support, its gonna take a long time before any of it gets through i guess. :/