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We all know how painful Dan Testing can be, struggling with RNG for crits, just to end up not getting enough and having to continuously re do it.
Some have said that there should be a fix, or some things getting taken out but I don't feel that's the fix that it needs.
What if instead of taking the hard parts out, or changing the point system. What if we just do a little tweak?
So as we rank up the skill to be dan tested, we only have to get the training to 100 to take the test. Yet, why even fully train up the skill each time? if we already have the master title then there's just no reason to. Though, we could easily change that.
What if when we did every single training requirement, we got x2 points during the dan test?
That way, it can fix the rng problem with those who just want to grind their way to victory instead of relying on their luck.
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