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Alturism System

Darkpixie99Darkpixie99
Mabinogi Rep: 8,660
Posts: 1,704
Member
edited June 17, 2019 in Feedback and Suggestions
Currently, Mabinogi players can assist new players on quests through the Alturism Quest Board. (Thereby earning themselves Altruism points and rank.)
However, although Mabinogi features skill/class tutorials, it may need more fun and cooperative ways to assist new players in desiring to learn the game.
What if there were ways of teaching others how to raid, or learn the more advanced dungeon mechanics, or handle more mobs on their own?
This could be in the form of an RP style mini game, where even a veteran player can receive a reward they otherwise wouldn't have gotten.
(Such as previously gachapon exclusive or newly designed homestead/gesture items, since they can't accept the quest past a certain level.)


Let's take defeating the four hydras (Uroborus) for example.
If Nexon were to turn that into a pinball style of mini game:
It could be where the player's goal is to escort an NPC (a blue American Soccer Ball painted with the faces of Lorna, Pan, and Ferghus) to the other side, into the goal without the NPC's HP reaching zero (The ball popping from hydra breath). Then Nexon could have both a fun minigame that melds different aged mechanics, and an Uroborus AI/Magic Shield teaching mechanic. Or the players could better learn how to master the range of Hydra Transmutation through participation.
Each clear or fail of the mini game would award the assistant player some Altruism points, depending on their partner's final score.
For now, let's say that up to a certain level, you can repeat this mini game daily, receiving it as a daily quest.
(You can also request assistance for it daily as well.)

There could even be half a dozen in universe inspired mini games added into the Altruism system, which would otherwise overcrowd Festia with too many new attractions.
If you have any ideas for mini games that can teach new players the mechanics of Mabinogi, or just have ideas for new mechanics for adding into the fun of earning Altruism points, please make sure to share.

-Darkpixie99 of Nao
Musicat
  1. Do we need more Altruism Features for more competitively fun assistance?1 vote
    1. YES! (I shall comment down below my suggestion, posthaste!)
       0% (0 votes)
    2. Nay, I despise helping others. (Altruism is fine as is.)
       0% (0 votes)
    3. No, I'd rather just have the mini games be mini games in Festia. (I'll comment w/ Altruism ideas.)
       100% (1 vote)

Comments

  • MusicatMusicat
    Mabinogi Rep: 2,320
    Posts: 287
    Member
    edited June 21, 2019
    If I feel the idea correctly, the completion mechanic must be similar to that of the Divine Knights' training grounds (Alban or Baltane, the one that starts at the crest, I always confuse those two units for no reason) to work well.
    Darkpixie99