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New Alchemy Idea

Mabinogi Rep: 3,490
Posts: 484
edited August 24, 2019 in Feedback and Suggestions
Elemental Fusion skills...
I do not have any big ideas other than a Fire/Water, Fire/Earth, Fire/Wind, Water/Earth, Water/Wind, Wind/Earth like skills... May have been previously suggested before... I don't know.
This was just a random thought. Have a nice day!


  • nomigid15nomigid15
    Mabinogi Rep: 3,375
    Posts: 204
    edited August 24, 2019
    Well, several alchemy skills are already like that (ex. Fire/Wind = Shock, Wind/Water = Frozen Blast, Earth/Wind/Water = Rain Casting, Earth/Fire/Wind/Water = Life Drain & Summon Golem), but it certainly wouldn't hurt to introduce a few more combos.

    Earth/Fire - Sulfur Blast (inflicts sulfur poisoning on target)
    Earth/Wind - Dust Storm (Area of Effect, blinds affected enemies)
    Earth/Water - Mud Splash (reduces attack power and movement speed of target)
    Fire/Water - Steam Burst (Area of Effect, removes aggro for enemies in area)
    Earth/Fire/Wind - ?
    Earth/Fire/Water - Summon Sulfur Spider (summons a remote-controlled Sulfur Spider)
    Fire/Wind/Water - ?
  • DanievictriaDanievictria
    Mabinogi Rep: 3,695
    Posts: 313
    When you said, "elemental fusion," my mind immediately went to lava bending.

    I...don't think they'd let us play with lava...
  • DragoolfireDragoolfire
    Mabinogi Rep: 3,490
    Posts: 484
    edited August 25, 2019
    as for the sulfer spider summon... no on remote control... it was be done terribly like summon golem. Just spawn some and let them go attack monsters on their own. :)
  • HelsaHelsa
    Mabinogi Rep: 20,705
    Posts: 4,459
    Since alchemy doesn't get enough love, adding to it is a good thing. Rather than more devious ways to inflict damage I'd like to see skills that are defensive or effect the battlespace in ways other than inflicting damage, and more skills to aid yellow skill use.