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Pet System Improvement Discussion Thread

Darkpixie99Darkpixie99
Mabinogi Rep: 8,440
Posts: 1,701
Member
edited February 26, 2017 in Feedback and Suggestions
*This topic was created as a comment separation from Most Desired Revamp Poll in order to provide the devs with proper discussion on how the Pet System can be improved on to make Mabinogi more interactive and appealing.

If you have any ideas you'd like to discuss on how the Pet System can be improved, please post it here.

Comments

  • Transfers_plsTransfers_pls
    Mabinogi Rep: 310
    Posts: 6
    Member
    Pet transfers and the ability to rebirth limited time pets into what they already are would be fantastic additions IMO.
  • SgiathachSgiathach
    Mabinogi Rep: 1,565
    Posts: 93
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    add a option to party that makes it so you can pick to make pets none summonable
  • AlmostNotsuperAlmostNotsuper
    Mabinogi Rep: 3,100
    Posts: 278
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    -Remove the limit on Pet names, so that any pet can be named anything, regardless of whether the name is taken or not
    -Make pet summons and desummons less laggy

    I would also suggest that they stop making OP pets, but it's far too late for that.
  • AeolysAeolys
    Mabinogi Rep: 5,115
    Posts: 469
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    How about a "Pet Mastery" ability that makes summoned pets stronger?
  • AlmostNotsuperAlmostNotsuper
    Mabinogi Rep: 3,100
    Posts: 278
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  • IyasenuIyasenu
    Mabinogi Rep: 23,905
    Posts: 2,846
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    Summon times could be removed.

    The biggest benefit to limited summon time is to Nexon, since people affected buy it would buy another pet to use when the first runs out of time for the day.
  • AeolysAeolys
    Mabinogi Rep: 5,115
    Posts: 469
    Member
    I'm leaning more towards like a passive ability that just slaps boosted stats to the pet rather than how Divine Link is an active skill/temporary stat boost/regeneration boost. And to address the OP pets issue, the passive stat percentage boost would be based on the pet's stats. The increase would be higher the lower the pet's stat is. Like a Yellow Jingo would get a +100% str boost while say a Bone Dragon would have a +10% str boost. In the end, the OP pets would stay relatively where they are while other pets would be much less horrible. And it wouldn't be pet-level-based like Divine Link and solely be based on its stats.