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Gold inflation gacha drop rates etc
I'm a returning player from 4-5 years ago before I quit dragon scale fragments costed a few hundred thousand gold maybe. Now they are priced higher then the items they make, 8 million. I immediately sold every single one of them I had and bought a decently priced Ultimate Geas armor and glove. It doesn't make sense you need 15 of these scales to craft into 5 dragon scales per an armor so technically that would be 8 million gold x15 if they all succeeded. You could alternatively just buy an already crafted one for 2-10 million. Someone told me because the signed armors go for over 200 million is the reason for the pricing. To me this just looks like gold buyers super inflated pricing for certain desirable items. Please do something about this I could never commerce enough to make this kind of money its really warped and beyond saving in my opinion. I don't know which would be the best answer deleting gold or selling it yourself directly (I think Blade and Soul tried that?) but this market is kind of ridiculous.
On the point of gacha items those are also absurdly expensive although some of it makes sense with the items dropping at decimal rates. I think those numbers could stand to be increased a place or two. The items are nice and desirable but basic math tells me I would more then likely never get anything I want from it. I get that gacha makes money for the game but is 0.10% drop rate really necessary for each piece of a set? I hope in that drop rate update coming soon gacha is included
Comments
I'm sorry to hear you can't make that amount of money, but many other players can. Sometimes it just comes down to the fact that other plays have more time on their hands to grind and find more ways to earn gold.
I won't argue your point about gacha, I have never liked them. I wish they would put more useful things in the more common pool. What am I going to do with 15 skill training potions when most people have r1 all skills now?
Something else is that there is no gold limit to how much some items cost, and some items haven't gotten rerun from my understanding. There isn't anything limiting players from asking literally one billion gold for an item that can be crafted because they have one of few and decided to make theirs the ONLY one buy purchasing the others people have been selling and/or crafting. Of course, yes, value is relative to supply, demand, etc etc etc, but... I'm not paying someone one billion gold for a pair of horns I really want. It's just not happening. I'll be here with the random items I got when they were about 1-2 million to get close enough to the outfit I want, thanks.